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Get Started Free →Identify the shortest execution path via CPM forward/backward pass, resource leveling, and buffer insertion
.claude/skills/yogsoth-ai-critical-path-planning/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-06 | ✗→✓ | ▲ Improved | 93% | 0% |
| case-18 | ✗→✓ | ▲ Improved | -30% | 0% |
| case-19 | ✗→✓ | ▲ Improved | 4% | 0% |
| case-21 | ✓→✓ | = Same ✓ | 15% | 0% |
| case-04 | ✓→✓ | = Same ✓ | 10% | 0% |
Key Question: What is the shortest path?
Critical Path Method (CPM) adapted for experiment execution:
activity-listing
→ dependency-sequencing
→ duration-estimation
→ critical-path-calculation
→ [resource leveling if conflicts]
→ [buffer insertion]
→ OUTPUT: annotated task graph with critical path highlighted| Step | Max Budget | Output | |------|-----------|--------| | Activity listing | 5% | Complete activity list | | Dependency + Duration | 10% | Sequenced, estimated network | | CPM calculation | 5% | Critical path + float table |
<!-- BEGIN available-tables (generated) -->
Optional, no fixed order; the final leaf is always a sop.
| Tactic | When to use | | --- | --- | | task-decomposition | Orchestrate the breakdown of experiment design into sequenced, estimated, and formatted task plan |
Optional, no fixed order; the final leaf is always a sop.
| SOP | When to use | | --- | --- | | activity-listing | Enumerate all implementation activities from an experiment design | | critical-path-calculation | CPM forward/backward pass with float calculation to identify the critical path | | dependency-sequencing | Determine task dependencies and execution order | | duration-estimation | Three-point PERT estimation for implementation activities |
<!-- END available-tables (generated) -->
| Case | Status | Duration (ms) | Turns | Tokens | Tool calls | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Without | With | Δ | Without | With | Δ | Without | With | Δ | Without | With | Δ | ||
case-21 | pass→pass | 8,242 | 6,816 | -17% | 1 | 1 | 0% | 1,622 | 1,865 | +15% | 0 | 0 | — |
case-01 | fail→fail | 29,123 | 26,741 | -8% | 1 | 1 | 0% | 6,039 | 6,731 | +11% | 0 | 0 | — |
case-02 | fail→fail | 29,083 | 28,826 | -1% | 1 | 1 | 0% | 6,212 | 6,731 | +8% | 0 | 0 | — |
case-03 | fail→fail | 26,228 | 39,755 | +52% | 1 | 1 | 0% | 5,613 | 6,722 | +20% | 0 | 0 | — |
case-04 | pass→pass | 16,319 | 15,351 | -6% | 1 | 1 | 0% | 2,560 | 2,820 | +10% | 0 | 0 | — |
case-05 | pass→pass | 8,457 | 7,221 | -15% | 1 | 1 | 0% | 1,333 | 1,818 | +36% | 0 | 0 | — |
case-06 | fail→pass | 16,623 | 6,522 | -61% | 1 | 1 | 0% | 884 | 1,710 | +93% | 0 | 0 | — |
case-07 | pass→pass | 3,417 | 4,705 | +38% | 1 | 1 | 0% | 568 | 1,517 | +167% | 0 | 0 | — |
case-08 | pass→pass | 4,317 | 5,266 | +22% | 1 | 1 | 0% | 789 | 1,512 | +92% | 0 | 0 | — |
case-09 | pass→pass | 4,340 | 4,335 | -0% | 1 | 1 | 0% | 745 | 1,282 | +72% | 0 | 0 | — |
case-10 | fail→fail | 26,454 | 6,896 | -74% | 1 | 1 | 0% | 1,143 | 1,703 | +49% | 0 | 0 | — |
case-15 | pass→pass | 2,657 | 3,376 | +27% | 1 | 1 | 0% | 463 | 1,054 | +128% | 0 | 0 | — |
case-11 | pass→pass | 4,562 | 4,517 | -1% | 1 | 1 | 0% | 803 | 1,235 | +54% | 0 | 0 | — |
case-12 | pass→pass | 7,316 | 6,165 | -16% | 1 | 1 | 0% | 1,054 | 1,378 | +31% | 0 | 0 | — |
case-13 | pass→pass | 6,062 | 5,967 | -2% | 1 | 1 | 0% | 931 | 1,382 | +48% | 0 | 0 | — |
case-14 | pass→pass | 8,194 | 6,551 | -20% | 1 | 1 | 0% | 1,410 | 1,675 | +19% | 0 | 0 | — |
case-16 | pass→pass | 4,940 | 4,148 | -16% | 1 | 1 | 0% | 744 | 1,083 | +46% | 0 | 0 | — |
case-17 | pass→pass | 8,688 | 5,365 | -38% | 1 | 1 | 0% | 1,418 | 1,349 | -5% | 0 | 0 | — |
case-18 | fail→pass | 18,742 | 1,578 | -92% | 1 | 1 | 0% | 1,085 | 759 | -30% | 0 | 0 | — |
case-19 | fail→pass | 19,828 | 1,716 | -91% | 1 | 1 | 0% | 709 | 734 | +4% | 0 | 0 | — |
case-20 | pass→pass | 12,172 | 15,389 | +26% | 1 | 1 | 0% | 2,335 | 3,604 | +54% | 0 | 0 | — |
case-22 | pass→pass | 5,247 | 5,654 | +8% | 1 | 1 | 0% | 1,038 | 1,563 | +51% | 0 | 0 | — |
DecimalAI ran this skill against gemini-3.6-flash twice over the same eval suite — once with the skill loaded and once without — and compared the two runs case by case. 22 cases were attempted, and 18 counted toward the lift figure. The other 4 produced results that are not comparable between the two arms, so they are excluded from the headline rather than averaged into it. The headline lift of -33 percentage points is the difference between those two pass rates over the 18 comparable cases. 2 cases got worse with the skill loaded, and they are included in that figure.
Other measured skills in the registry, with their headline benchmark lift.