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Get Started Free →Ensure experiment reproducibility through systematic environment and seed control
.claude/skills/yogsoth-ai-reproducibility-protocol/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-06 | ✗→✓ | ▲ Improved | 42% | 0% |
| case-09 | ✗→✓ | ▲ Improved | 41% | 0% |
| case-10 | ✗→✓ | ▲ Improved | 22% | 0% |
| case-12 | ✗→✓ | ▲ Improved | -24% | 0% |
| case-13 | ✗→✓ | ▲ Improved | -34% | 0% |
| Reproducibility Level | Requirement | When to Use | |----------------------|-------------|-------------| | Exact (bit-for-bit) | Same hardware + deterministic ops | Debugging, verification | | Statistical (within CI) | Same distribution of results | Standard research | | Conceptual (same conclusion) | Same qualitative findings | Cross-platform validation |
<!-- BEGIN available-tables (generated) -->
Optional, no fixed order; the final leaf is always a sop.
| SOP | When to use | | --- | --- | | environment-specification | SOP: define complete experiment environment specification | | seed-protocol-design | SOP: design random seed strategy for reproducibility |
<!-- END available-tables (generated) -->
| Case | Status | Duration (ms) | Turns | Tokens | Tool calls | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Without | With | Δ | Without | With | Δ | Without | With | Δ | Without | With | Δ | ||
case-01 | fail→fail | 26,666 | 29,864 | +12% | 1 | 1 | 0% | 3,533 | 4,907 | +39% | 0 | 0 | — |
case-02 | fail→fail | 23,832 | 30,563 | +28% | 1 | 1 | 0% | 3,352 | 5,116 | +53% | 0 | 0 | — |
case-03 | fail→fail | 26,171 | 32,096 | +23% | 1 | 1 | 0% | 4,511 | 5,287 | +17% | 0 | 0 | — |
case-04 | pass→pass | 28,807 | 31,630 | +10% | 1 | 1 | 0% | 3,939 | 5,373 | +36% | 0 | 0 | — |
case-05 | pass→pass | 13,055 | 14,116 | +8% | 1 | 1 | 0% | 2,344 | 2,762 | +18% | 0 | 0 | — |
case-06 | fail→pass | 19,557 | 19,941 | +2% | 1 | 1 | 0% | 2,737 | 3,882 | +42% | 0 | 0 | — |
case-07 | pass→pass | 18,221 | 22,899 | +26% | 1 | 1 | 0% | 3,231 | 3,421 | +6% | 0 | 0 | — |
case-08 | pass→pass | 28,751 | 23,274 | -19% | 1 | 1 | 0% | 3,565 | 3,371 | -5% | 0 | 0 | — |
case-09 | fail→pass | 19,926 | 23,588 | +18% | 1 | 1 | 0% | 2,932 | 4,126 | +41% | 0 | 0 | — |
case-10 | fail→pass | 14,885 | 17,580 | +18% | 1 | 1 | 0% | 2,124 | 2,585 | +22% | 0 | 0 | — |
case-11 | fail→fail | 16,519 | 14,299 | -13% | 1 | 1 | 0% | 2,143 | 2,355 | +10% | 0 | 0 | — |
case-12 | fail→pass | 8,514 | 4,925 | -42% | 1 | 1 | 0% | 1,193 | 908 | -24% | 0 | 0 | — |
case-13 | fail→pass | 9,982 | 4,541 | -55% | 1 | 1 | 0% | 1,302 | 856 | -34% | 0 | 0 | — |
case-14 | fail→pass | 28,549 | 7,497 | -74% | 1 | 1 | 0% | 1,439 | 1,159 | -19% | 0 | 0 | — |
case-15 | fail→pass | 18,724 | 9,832 | -47% | 1 | 1 | 0% | 2,090 | 1,841 | -12% | 0 | 0 | — |
case-16 | fail→fail | 22,489 | 19,684 | -12% | 1 | 1 | 0% | 2,313 | 2,329 | +1% | 0 | 0 | — |
case-17 | pass→pass | 11,985 | 36,955 | +208% | 1 | 1 | 0% | 1,944 | 2,480 | +28% | 0 | 0 | — |
case-18 | pass→pass | 25,122 | 10,689 | -57% | 1 | 1 | 0% | 1,486 | 1,254 | -16% | 0 | 0 | — |
case-19 | fail→pass | 10,138 | 15,135 | +49% | 1 | 1 | 0% | 1,110 | 911 | -18% | 0 | 0 | — |
case-20 | pass→pass | 24,928 | 21,257 | -15% | 1 | 1 | 0% | 2,016 | 2,040 | +1% | 0 | 0 | — |
case-21 | pass→pass | 17,374 | 29,376 | +69% | 1 | 1 | 0% | 1,980 | 2,443 | +23% | 0 | 0 | — |
case-22 | pass→pass | 22,920 | 16,379 | -29% | 1 | 1 | 0% | 2,227 | 3,108 | +40% | 0 | 0 | — |
DecimalAI ran this skill against gemini-3.6-flash twice over the same eval suite — once with the skill loaded and once without — and compared the two runs case by case. 22 cases were attempted, and 21 counted toward the lift figure. The other 1 produced results that are not comparable between the two arms, so they are excluded from the headline rather than averaged into it. The headline lift of +36 percentage points is the difference between those two pass rates over the 21 comparable cases.
Without the skill loaded, the model failed this case. With it loaded, the same prompt on the same model passed. This is one improved case from the latest verified run; every case, including any that regressed, is in the table above.
Other measured skills in the registry, with their headline benchmark lift.