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Get Started Free →Universal UI/UX design principles covering visual hierarchy, interaction laws, typography foundations, and WCAG accessibility requirements. Use when making design decisions not covered by a specific design system, validating principle compliance, or resolving conflicts between aesthetics and accessibility. Design-system-agnostic and applies to every surface.
| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-09 | ✗→✓ | ▲ Improved | -4% | 0% |
| case-02 | ✗→✓ | ▲ Improved | -6% | 0% |
| case-07 | ✗→✓ | ▲ Improved | -45% | 0% |
| case-10 | ✗→✓ | ▲ Improved | -11% | 0% |
| case-11 | ✗→✓ | ▲ Improved | -58% | 0% |
Universal design principles that define why patterns work, how to apply them correctly, and what accessibility requirements are non-negotiable. These are timeless, design-system-agnostic foundations that apply to every surface regardless of vertical or workflow phase.
Read these files after loading the design system (SKILL.md / DESIGN.md + token modules). The design system tells you what token to use; these files explain why that decision is correct and how to avoid common principle violations.
| File | Purpose | |---|---| | ui-principles.md | Universal visual design principles — hierarchy, layout rhythm, typography placement, color theory, depth & layering, interaction design, responsive adaptation, component behavior | | spacing-principles.md | Spacing-specific principles — 4-point grid, proximity grouping, inner vs outer gaps, vertical and horizontal rhythm, heading→paragraph spacing, section and component spacing tiers | | ux-principles.md | Interaction & control principles — 30 UX laws, button/control state contracts (9 states), hover/active technique palettes, touch targets, cognitive load, feedback loops | | typography-principles.md | Typography-specific principles — type system foundations, scale & modular ratios, readability & measure, accessibility, responsive type, brand tone expression through type | | accessibility.md | WCAG 2.1/2.2 compliance — contrast ratios, color-as-information rules, focus visibility, keyboard navigation, motion safety, target sizes, text spacing, semantic structure, ARIA |
These files do not define:
skills/vertical/SKILL.mdskills/vertical/inspect.md, review.md, preflight.mdskills/vertical/anti-patterns.mdskills/vertical/team-social-saas.mdskills/design-system/SKILL.mdWhen sources disagree:
Accessibility is non-negotiable at every level — it overrides aesthetic preferences everywhere.
Any design decision not covered by the system's tokens or component rules falls back to the principles here. Never contradict the design system — if a principle and a design-system rule conflict, the design system wins. Flag the conflict for review.
Other measured skills in the registry, with their headline benchmark lift.