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Cut software and services spend through seat-utilisation analysis, redundant-tool detection, and renewal-timing leverage.
Passed 16 of 22 test cases with the skill, and 8 of 22 without it.
and 6 more in the full report
8 fixed9 passed either way7 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 7 test cases the skill fixed. Same model, same prompt, with and without the skill.
Our IT audit revealed that our digital whiteboard tool has 42% active monthly users, while our single sign-on security platform has 75% active monthly users. Evaluate whether each tool is operating at a healthy level.
| Checked | Without skill | With skill |
|---|---|---|
| Evaluates whiteboard 42% active usage as healthy against its 40% benchmark. | Missed | Passed |
| Evaluates security platform 75% active usage as underperforming against its 90% benchmark. | Passed | Passed |
The instructions your model reads when the skill loads.
Most software spend reduction is not a negotiation problem. It is a measurement problem: organisations buy seats in round numbers, assign them generously, and never look at whether anyone logs in. The typical mid-size portfolio carries 20-30% reclaimable seat spend before anyone talks to a vendor, and the reclaim requires no concession from the vendor at all.
This skill works the levers in order of yield: stop paying for unused seats, then stop paying twice for the same capability, then negotiate price. Reversing that order — leading with a price negotiation on a bloated contract — is how organisations congratulate themselves on a 10% discount against 40% more seats than they need.
Before generating, confirm these inputs. If any is unknown or vague, ASK — do not assume:
Stop rule: ask only the 2-3 that most change the output. If the user says "just draft it," proceed and list your assumptions at the top of the artifact.
test cases passed, vs 8 / 22 without
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