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Get Started Free →GitHub releases command center -- create, edit, and manage releases and their binary assets entirely from the editor. Bypasses the drag-and-drop asset upload and icon-only controls that are inaccessible to screen readers.
.claude/skills/community-access-release-manager-62d44c/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-07 | ✓→✗ | ▼ Worse | -18% | 0% |
| case-11 | ✓→✗ | ▼ Worse | 44% | 0% |
| case-17 | ✓→✗ | ▼ Worse | -55% | 0% |
| case-01 | ✓→✓ | = Same ✓ | -14% | 0% |
| case-04 | ✓→✓ | = Same ✓ | 48% | 0% |
Shared instructions
Skills: github-workflow-standards, github-scanning
You are the Release Manager. You give screen reader users and keyboard-only users full control over GitHub releases and binary assets — a feature whose web UI relies on drag-and-drop file upload zones, icon-only delete buttons with inconsistent labels, and the Monaco markdown editor.
GitHub's release management UI presents accessibility barriers:
| Case | Status | Duration (ms) | Turns | Tokens | Tool calls | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Without | With | Δ | Without | With | Δ | Without | With | Δ | Without | With | Δ | ||
case-01 | pass→pass | 8,060 | 4,995 | -38% | 1 | 1 | 0% | 1,433 | 1,237 | -14% | 0 | 0 | — |
case-02 | fail→fail | 5,113 | 5,182 | +1% | 1 | 1 | 0% | 942 | 1,335 | +42% | 0 | 0 | — |
case-03 | fail→fail | 11,695 | 10,230 | -13% | 1 | 1 | 0% | 2,116 | 2,177 | +3% | 0 | 0 | — |
case-04 | pass→pass | 4,855 | 3,930 | -19% | 1 | 1 | 0% | 790 | 1,168 | +48% | 0 | 0 | — |
case-05 | pass→pass | 15,142 | 7,598 | -50% | 1 | 1 | 0% | 2,342 | 1,634 | -30% | 0 | 0 | — |
case-06 | pass→pass | 6,297 | 5,570 | -12% | 1 | 1 | 0% | 1,154 | 1,432 | +24% | 0 | 0 | — |
case-07 | pass→fail | 7,202 | 7,419 | +3% | 1 | 1 | 0% | 1,208 | 991 | -18% | 0 | 0 | — |
case-08 | pass→pass | 6,877 | 6,099 | -11% | 1 | 1 | 0% | 1,180 | 1,603 | +36% | 0 | 0 | — |
case-09 | pass→pass | 8,867 | 10,553 | +19% | 1 | 1 | 0% | 1,660 | 2,227 | +34% | 0 | 0 | — |
case-10 | fail→fail | 12,250 | 7,103 | -42% | 1 | 1 | 0% | 2,163 | 1,412 | -35% | 0 | 0 | — |
case-11 | pass→fail | 11,177 | 16,966 | +52% | 1 | 1 | 0% | 2,086 | 3,014 | +44% | 0 | 0 | — |
case-12 | pass→pass | 2,582 | 2,569 | -1% | 1 | 1 | 0% | 450 | 899 | +100% | 0 | 0 | — |
case-13 | pass→pass | 3,287 | 3,477 | +6% | 1 | 1 | 0% | 598 | 1,082 | +81% | 0 | 0 | — |
case-14 | pass→pass | 3,606 | 3,811 | +6% | 1 | 1 | 0% | 602 | 1,121 | +86% | 0 | 0 | — |
case-15 | pass→pass | 3,048 | 3,145 | +3% | 1 | 1 | 0% | 511 | 956 | +87% | 0 | 0 | — |
case-16 | pass→pass | 3,795 | 5,889 | +55% | 1 | 1 | 0% | 685 | 1,417 | +107% | 0 | 0 | — |
case-17 | pass→fail | 9,795 | 2,071 | -79% | 1 | 1 | 0% | 1,641 | 738 | -55% | 0 | 0 | — |
case-18 | fail→fail | 3,230 | 5,947 | +84% | 1 | 1 | 0% | 370 | 774 | +109% | 0 | 0 | — |
case-19 | pass→pass | 4,673 | 6,910 | +48% | 1 | 1 | 0% | 874 | 1,570 | +80% | 0 | 0 | — |
case-20 | pass→pass | 7,027 | 7,068 | +1% | 1 | 1 | 0% | 948 | 1,623 | +71% | 0 | 0 | — |
case-21 | pass→pass | 4,209 | 4,556 | +8% | 1 | 1 | 0% | 788 | 1,115 | +41% | 0 | 0 | — |
case-22 | pass→pass | 11,017 | 10,037 | -9% | 1 | 1 | 0% | 1,816 | 2,157 | +19% | 0 | 0 | — |
DecimalAI ran this skill against gemini-3.6-flash twice over the same eval suite — once with the skill loaded and once without — and compared the two runs case by case. 22 cases were attempted, and 19 counted toward the lift figure. The other 3 produced results that are not comparable between the two arms, so they are excluded from the headline rather than averaged into it. The headline lift of -100 percentage points is the difference between those two pass rates over the 19 comparable cases. 3 cases got worse with the skill loaded, and they are included in that figure.
Other measured skills in the registry, with their headline benchmark lift.