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Get Started Free →Implement memory-safe programming with RAII, ownership, smart pointers, and resource management across Rust, C++, and C. Use when writing safe systems code, managing resources, or preventing memory bugs.
.claude/skills/dicklesworthstone-memory-safety-patterns/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-03 | ✗→✓ | ▲ Improved | 28% | 0% |
| case-07 | ✓→✓ | = Same ✓ | 161% | 0% |
| case-01 | ✓→✓ | = Same ✓ | 128% | 0% |
| case-02 | ✓→✓ | = Same ✓ | 118% | 0% |
| case-04 | ✓→✓ | = Same ✓ | 125% | 0% |
Cross-language patterns for memory-safe programming including RAII, ownership, smart pointers, and resource management.
| Bug Type | Description | Prevention | | -------------------- | -------------------------------- | ----------------- | | Use-after-free | Access freed memory | Ownership, RAII | | Double-free | Free same memory twice | Smart pointers | | Memory leak | Never free memory | RAII, GC | | Buffer overflow | Write past buffer end | Bounds checking | | Dangling pointer | Pointer to freed memory | Lifetime tracking | | Data race | Concurrent unsynchronized access | Ownership, Sync |
Manual (C) → Smart Pointers (C++) → Ownership (Rust) → GC (Go, Java)
Less safe More safe
More control Less controlcpp// RAII: Resource Acquisition Is Initialization // Resource lifetime tied to object lifetime #include <memory> #include <fstream> #include <mutex> // File handle with RAII class FileHandle { public: explicit FileHandle(const std::string& path) : file_(path) { if (!file_.is_open()) { throw std::runtime_error("Failed to open file"); } } // Destructor automatically closes file ~FileHandle() = default; // fstream closes in its destructor // Delete copy (prevent double-close) FileHandle(const FileHandle&) = delete; FileHandle& operator=(const FileHandle&) = delete; // Allow move FileHandle(FileHandle&&) = default; FileHandle& operator=(FileHandle&&) = default; void write(const std::string& data) { file_ << data; } private: std::fstream file_; }; // Lock guard (RAII for mutexes) class Database { public: void update(const std::string& key, const std::string& value) { std::lock_guard<std::mutex> lock(mutex_); // Released on scope exit data_[key] = value; } std::string get(const std::string& key) { std::shared_lock<std::shared_mutex> lock(shared_mutex_); return data_[key]; } private: std::mutex mutex_; std::shared_mutex shared_mutex_; std::map<std::string, std::string> data_; }; // Transaction with rollback (RAII) template<typename T> class Transaction { public: explicit Transaction(T& target) : target_(target), backup_(target), committed_(false) {} ~Transaction() { if (!committed_) { target_ = backup_; // Rollback } } void commit() { committed_ = true; } T& get() { return target_; } private: T& target_; T backup_; bool committed_; };
cpp#include <memory> // unique_ptr: Single ownership class Engine { public: void start() { /* ... */ } }; class Car { public: Car() : engine_(std::make_unique<Engine>()) {} void start() { engine_->start(); } // Transfer ownership std::unique_ptr<Engine> extractEngine() { return std::move(engine_); } private: std::unique_ptr<Engine> engine_; }; // shared_ptr: Shared ownership class Node { public: std::string data; std::shared_ptr<Node> next; // Use weak_ptr to break cycles std::weak_ptr<Node> parent; }; void sharedPtrExample() { auto node1 = std::make_shared<Node>(); auto node2 = std::make_shared<Node>(); node1->next = node2; node2->parent = node1; // Weak reference prevents cycle // Access weak_ptr if (auto parent = node2->parent.lock()) { // parent is valid shared_ptr } } // Custom deleter for resources class Socket { public: static void close(int* fd) { if (fd && *fd >= 0) { ::close(*fd); delete fd; } } }; auto createSocket() { int fd = socket(AF_INET, SOCK_STREAM, 0); return std::unique_ptr<int, decltype(&Socket::close)>( new int(fd), &Socket::close ); } // make_unique/make_shared best practices void bestPractices() { // Good: Exception safe, single allocation auto ptr = std::make_shared<Widget>(); // Bad: Two allocations, not exception safe std::shared_ptr<Widget> ptr2(new Widget()); // For arrays auto arr = std::make_unique<int[]>(10); }
rust// Move semantics (default) fn move_example() { let s1 = String::from("hello"); let s2 = s1; // s1 is MOVED, no longer valid // println!("{}", s1); // Compile error! println!("{}", s2); } // Borrowing (references) fn borrow_example() { let s = String::from("hello"); // Immutable borrow (multiple allowed) let len = calculate_length(&s); println!("{} has length {}", s, len); // Mutable borrow (only one allowed) let mut s = String::from("hello"); change(&mut s); } fn calculate_length(s: &String) -> usize { s.len() } // s goes out of scope, but doesn't drop since borrowed fn change(s: &mut String) { s.push_str(", world"); } // Lifetimes: Compiler tracks reference validity fn longest<'a>(x: &'a str, y: &'a str) -> &'a str { if x.len() > y.len() { x } else { y } } // Struct with references needs lifetime annotation struct ImportantExcerpt<'a> { part: &'a str, } impl<'a> ImportantExcerpt<'a> { fn level(&self) -> i32 { 3 } // Lifetime elision: compiler infers 'a for &self fn announce_and_return_part(&self, announcement: &str) -> &str { println!("Attention: {}", announcement); self.part } } // Interior mutability use std::cell::{Cell, RefCell}; use std::rc::Rc; struct Stats { count: Cell<i32>, // Copy types data: RefCell<Vec<String>>, // Non-Copy types } impl Stats { fn increment(&self) { self.count.set(self.count.get() + 1); } fn add_data(&self, item: String) { self.data.borrow_mut().push(item); } } // Rc for shared ownership (single-threaded) fn rc_example() { let data = Rc::new(vec![1, 2, 3]); let data2 = Rc::clone(&data); // Increment reference count println!("Count: {}", Rc::strong_count(&data)); // 2 } // Arc for shared ownership (thread-safe) use std::sync::Arc; use std::thread; fn arc_example() { let data = Arc::new(vec![1, 2, 3]); let handles: Vec<_> = (0..3) .map(|_| { let data = Arc::clone(&data); thread::spawn(move || { println!("{:?}", data); }) }) .collect(); for handle in handles { handle.join().unwrap(); } }
c// C doesn't have RAII, but we can use patterns #include <stdlib.h> #include <stdio.h> // Pattern: goto cleanup int process_file(const char* path) { FILE* file = NULL; char* buffer = NULL; int result = -1; file = fopen(path, "r"); if (!file) { goto cleanup; } buffer = malloc(1024); if (!buffer) { goto cleanup; } // Process file... result = 0; cleanup: if (buffer) free(buffer); if (file) fclose(file); return result; } // Pattern: Opaque pointer with create/destroy typedef struct Context Context; Context* context_create(void); void context_destroy(Context* ctx); int context_process(Context* ctx, const char* data); // Implementation struct Context { int* data; size_t size; FILE* log; }; Context* context_create(void) { Context* ctx = calloc(1, sizeof(Context)); if (!ctx) return NULL; ctx->data = malloc(100 * sizeof(int)); if (!ctx->data) { free(ctx); return NULL; } ctx->log = fopen("log.txt", "w"); if (!ctx->log) { free(ctx->data); free(ctx); return NULL; } return ctx; } void context_destroy(Context* ctx) { if (ctx) { if (ctx->log) fclose(ctx->log); if (ctx->data) free(ctx->data); free(ctx); } } // Pattern: Cleanup attribute (GCC/Clang extension) #define AUTO_FREE __attribute__((cleanup(auto_free_func))) void auto_free_func(void** ptr) { free(*ptr); } void auto_free_example(void) { AUTO_FREE char* buffer = malloc(1024); // buffer automatically freed at end of scope }
cpp// C++: Use containers instead of raw arrays #include <vector> #include <array> #include <span> void safe_array_access() { std::vector<int> vec = {1, 2, 3, 4, 5}; // Safe: throws std::out_of_range try { int val = vec.at(10); } catch (const std::out_of_range& e) { // Handle error } // Unsafe but faster (no bounds check) int val = vec[2]; // Modern C++20: std::span for array views std::span<int> view(vec); // Iterators are bounds-safe for (int& x : view) { x *= 2; } } // Fixed-size arrays void fixed_array() { std::array<int, 5> arr = {1, 2, 3, 4, 5}; // Compile-time size known static_assert(arr.size() == 5); // Safe access int val = arr.at(2); }
rust// Rust: Bounds checking by default fn rust_bounds_checking() { let vec = vec![1, 2, 3, 4, 5]; // Runtime bounds check (panics if out of bounds) let val = vec[2]; // Explicit option (no panic) match vec.get(10) { Some(val) => println!("Got {}", val), None => println!("Index out of bounds"), } // Iterators (no bounds checking needed) for val in &vec { println!("{}", val); } // Slices are bounds-checked let slice = &vec[1..3]; // [2, 3] }
cpp// C++: Thread-safe shared state #include <mutex> #include <shared_mutex> #include <atomic> class ThreadSafeCounter { public: void increment() { // Atomic operations count_.fetch_add(1, std::memory_order_relaxed); } int get() const { return count_.load(std::memory_order_relaxed); } private: std::atomic<int> count_{0}; }; class ThreadSafeMap { public: void write(const std::string& key, int value) { std::unique_lock lock(mutex_); data_[key] = value; } std::optional<int> read(const std::string& key) { std::shared_lock lock(mutex_); auto it = data_.find(key); if (it != data_.end()) { return it->second; } return std::nullopt; } private: mutable std::shared_mutex mutex_; std::map<std::string, int> data_; };
rust// Rust: Data race prevention at compile time use std::sync::{Arc, Mutex, RwLock}; use std::sync::atomic::{AtomicI32, Ordering}; use std::thread; // Atomic for simple types fn atomic_example() { let counter = Arc::new(AtomicI32::new(0)); let handles: Vec<_> = (0..10) .map(|_| { let counter = Arc::clone(&counter); thread::spawn(move || { counter.fetch_add(1, Ordering::SeqCst); }) }) .collect(); for handle in handles { handle.join().unwrap(); } println!("Counter: {}", counter.load(Ordering::SeqCst)); } // Mutex for complex types fn mutex_example() { let data = Arc::new(Mutex::new(vec![])); let handles: Vec<_> = (0..10) .map(|i| { let data = Arc::clone(&data); thread::spawn(move || { let mut vec = data.lock().unwrap(); vec.push(i); }) }) .collect(); for handle in handles { handle.join().unwrap(); } } // RwLock for read-heavy workloads fn rwlock_example() { let data = Arc::new(RwLock::new(HashMap::new())); // Multiple readers OK let read_guard = data.read().unwrap(); // Writer blocks readers let write_guard = data.write().unwrap(); }
unsafe carelessly - In Rust, minimize itbash# AddressSanitizer (Clang/GCC) clang++ -fsanitize=address -g source.cpp # Valgrind valgrind --leak-check=full ./program # Rust Miri (undefined behavior detector) cargo +nightly miri run # ThreadSanitizer clang++ -fsanitize=thread -g source.cpp
| Case | Status | Duration (ms) | Turns | Tokens | Tool calls | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Without | With | Δ | Without | With | Δ | Without | With | Δ | Without | With | Δ | ||
case-07 | pass→pass | 12,257 | 14,233 | +16% | 1 | 1 | 0% | 2,006 | 5,234 | +161% | 0 | 0 | — |
case-01 | pass→pass | 18,333 | 19,707 | +7% | 1 | 1 | 0% | 2,858 | 6,504 | +128% | 0 | 0 | — |
case-02 | pass→pass | 19,029 | 12,360 | -35% | 1 | 1 | 0% | 2,852 | 6,223 | +118% | 0 | 0 | — |
case-03 | fail→pass | 31,842 | 17,012 | -47% | 1 | 1 | 0% | 5,842 | 7,467 | +28% | 0 | 0 | — |
case-04 | pass→pass | 14,927 | 14,870 | -0% | 1 | 1 | 0% | 2,958 | 6,653 | +125% | 0 | 0 | — |
case-05 | pass→pass | 4,215 | 4,967 | +18% | 1 | 1 | 0% | 701 | 4,844 | +591% | 0 | 0 | — |
case-06 | pass→pass | 13,236 | 12,475 | -6% | 1 | 1 | 0% | 2,096 | 5,937 | +183% | 0 | 0 | — |
case-08 | pass→pass | 4,008 | 7,087 | +77% | 1 | 1 | 0% | 721 | 5,316 | +637% | 0 | 0 | — |
case-09 | pass→pass | 13,684 | 17,626 | +29% | 1 | 1 | 0% | 2,519 | 6,753 | +168% | 0 | 0 | — |
case-10 | pass→pass | 10,548 | 8,269 | -22% | 1 | 1 | 0% | 1,529 | 5,363 | +251% | 0 | 0 | — |
case-11 | pass→pass | 4,054 | 4,292 | +6% | 1 | 1 | 0% | 603 | 4,598 | +663% | 0 | 0 | — |
case-12 | pass→pass | 2,958 | 3,357 | +13% | 1 | 1 | 0% | 536 | 4,648 | +767% | 0 | 0 | — |
case-13 | pass→pass | 9,059 | 10,403 | +15% | 1 | 1 | 0% | 1,903 | 5,586 | +194% | 0 | 0 | — |
case-14 | pass→pass | 12,310 | 13,952 | +13% | 1 | 1 | 0% | 2,009 | 6,060 | +202% | 0 | 0 | — |
case-15 | pass→pass | 3,615 | 4,694 | +30% | 1 | 1 | 0% | 554 | 4,664 | +742% | 0 | 0 | — |
case-16 | pass→pass | 3,998 | 3,328 | -17% | 1 | 1 | 0% | 641 | 4,606 | +619% | 0 | 0 | — |
case-17 | pass→pass | 5,682 | 5,337 | -6% | 1 | 1 | 0% | 822 | 4,853 | +490% | 0 | 0 | — |
case-18 | pass→pass | 4,610 | 3,824 | -17% | 1 | 1 | 0% | 732 | 4,625 | +532% | 0 | 0 | — |
case-19 | pass→pass | 14,013 | 13,972 | -0% | 1 | 1 | 0% | 2,296 | 6,782 | +195% | 0 | 0 | — |
case-20 | pass→pass | 7,371 | 8,165 | +11% | 1 | 1 | 0% | 1,079 | 5,315 | +393% | 0 | 0 | — |
case-21 | pass→pass | 5,628 | 6,710 | +19% | 1 | 1 | 0% | 949 | 5,036 | +431% | 0 | 0 | — |
case-22 | pass→pass | 10,765 | 9,829 | -9% | 1 | 1 | 0% | 2,056 | 6,091 | +196% | 0 | 0 | — |
case-23 | pass→pass | 11,760 | 12,487 | +6% | 1 | 1 | 0% | 2,105 | 5,965 | +183% | 0 | 0 | — |
DecimalAI ran this skill against gemini-3.6-flash twice over the same eval suite — once with the skill loaded and once without — and compared the two runs case by case. 23 cases were attempted. The headline lift of +4 percentage points is the difference between those two pass rates over the 23 comparable cases.
Without the skill loaded, the model failed this case. With it loaded, the same prompt on the same model passed. This is one improved case from the latest verified run; every case, including any that regressed, is in the table above.
Other measured skills in the registry, with their headline benchmark lift.