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Tones down visually aggressive or overstimulating designs, reducing intensity while preserving quality.
Passed 15 of 20 test cases with the skill, and 14 of 20 without it.
3 fixed14 passed either way4 still failing1 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 3 test cases the skill fixed. Same model, same prompt, with and without the skill.
When rebalancing our marketing page's color scheme to feel quiet and refined rather than overwhelmingly vibrant, what numeric proportion rule should govern accent color usage relative to neutral tones?
| Checked | Without skill | With skill |
|---|---|---|
| The recommended accent color usage follows a 10% accent rule. | Missed | Passed |
The instructions your model reads when the skill loads.
Reduce visual intensity in designs that are too bold, aggressive, or overstimulating, creating a more refined and approachable aesthetic without losing effectiveness.
Invoke /frontend-design — it contains design principles, anti-patterns, and the Context Gathering Protocol. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
Analyze what makes the design feel too intense:
Identify intensity sources:
Understand the context:
If any of these are unclear from the codebase, Ask the user using AskUserQuestion.
CRITICAL: "Quieter" doesn't mean boring or generic. It means refined, sophisticated, and easier on the eyes. Think luxury, not laziness.
Create a strategy to reduce intensity while maintaining impact:
IMPORTANT: Great quiet design is harder than great bold design. Subtlety requires precision.
test cases passed, vs 14 / 20 without
More skills from the same source and nearby in the registry, with their headline benchmark lift.