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Get Started Free →List the fully-qualified C# type names of every concrete `UnityEngine.Component` subclass available in the project. Paginated (default 5/page, max 500). Use this to find a valid `componentName` for 'gameobject-component-add'.
| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-04 | ✗→✓ | ▲ Improved | -23% | 0% |
| case-05 | ✗→✓ | ▲ Improved | -19% | 0% |
| case-07 | ✗→✓ | ▲ Improved | 0% | 0% |
| case-08 | ✗→✓ | ▲ Improved | -45% | 0% |
| case-10 | ✗→✓ | ▲ Improved | -48% | 0% |
List C# class names extended from UnityEngine.Component. Use this to find component type names for 'gameobject-component-add' tool. Results are paginated to avoid overwhelming responses.
search (optional) — case-insensitive substring filter on type names.page (default 0, 0-based) — page index.pageSize (default 5, range 1..500) — items per page.Enumerates AllComponentTypes (every non-abstract subclass of UnityEngine.Component), filters by search if supplied, then returns a ComponentListResult containing the requested page plus TotalCount / TotalPages so the caller can iterate.
bashunity-mcp-cli run-tool gameobject-component-list-all --input '{ "search": "string_value", "page": 0, "pageSize": 0 }'
> For complex input (multi-line strings, code), save the JSON to a file and use: > bash > unity-mcp-cli run-tool gameobject-component-list-all --input-file args.json > > > Or pipe via stdin (recommended): > bash > unity-mcp-cli run-tool gameobject-component-list-all --input-file - <<'EOF' > {"param": "value"} > EOF >
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead. Read the /unity-initial-setup skill for detailed installation instructions.
| Name | Type | Required | Description | |------|------|----------|-------------| | search | string | No | Substring for searching components. Could be empty. | | page | integer | No | Page number (0-based). Default is 0. | | pageSize | integer | No | Number of items per page. Default is 5. Max is 500. |
json{ "type": "object", "properties": { "search": { "type": "string" }, "page": { "type": "integer" }, "pageSize": { "type": "integer" } } }
json{ "type": "object", "properties": { "result": { "$ref": "#/$defs/AIGD.ComponentListResult" } }, "$defs": { "System.String-1": { "type": "array", "items": { "type": "string" } }, "AIGD.ComponentListResult": { "type": "object", "properties": { "Items": { "$ref": "#/$defs/System.String-1", "description": "Array of component type names for the current page." }, "Page": { "type": "integer", "description": "Current page number (0-based)." }, "PageSize": { "type": "integer", "description": "Number of items per page." }, "TotalCount": { "type": "integer", "description": "Total number of matching components." }, "TotalPages": { "type": "integer", "description": "Total number of pages available." } }, "required": [ "Page", "PageSize", "TotalCount", "TotalPages" ] } }, "required": [ "result" ] }
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