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HTML5 游戏发现雷达 - 多源监测又新又热的 HTML5 游戏,识别 SEO 套利窗口。 触发条件: - 用户说「跑 HTML5 雷达」、「启动 HTML5 监控」、「HTML5 游戏扫描」 - 每天 cron 自动触发(建议 10:00 / 16:00) 监测平台: 1. itch.io — 独立游戏最大源头,HTML5 首发首选 2. Reddit r/webgames — 玩家发现新游戏第一线 3. Google Trends — 搜索量爆发判断 4. X/Twitter — 游戏病毒扩散早期信号(基于游戏名搜索) 5. Crazy Games / YouTube — 补充信号源 信号评分(0-20)判断游戏是否值得做 SEO 内容。
Passed 17 of 19 test cases with the skill, and 6 of 19 without it.
and 14 more in the full report
11 fixed6 passed either way2 still failing0 broke3 errored
Tokens, turns and time describe resource use, not a dollar price.
One of 11 test cases the skill fixed. Same model, same prompt, with and without the skill.
In the 20-point radar matrix, how many points are assigned to Reddit post signals based on upvote counts (>100, >50, >20)?
| Checked | Without skill | With skill |
|---|---|---|
| Reddit posts with >100 upvotes receive 4 points, >50 receive 3 points, and >20 receive 2 points. | Missed | Passed |
The instructions your model reads when the skill loads.
发现又新又热的 HTML5 游戏,在 SEO 空白期抢先建站截流。
游戏爆发(玩家在找)
↓
Google 搜索量 ↑ 但内容页 ↓(SEO 空白)
↓
你抢先建站 → 截流搜索流量
Step 1: itch.io 监测(最新 HTML5 游戏,?sort=date)
Step 2: Reddit r/webgames 新帖扫描
Step 3: Google 搜索量 + 竞争度验证
Step 4: X/Twitter 扩散信号(用游戏名搜索)
Step 5: 汇总评分 + 排序
Step 6: 推送 Feishu
目标 URL: https://itch.io/games/tag-html5?sort=date
⚠️ 重要: itch.io 的 votes 和 date 是懒加载 JS,无法从 DOM 提取。评分改用「标题关键词 + 类型」作为主要打分依据。
Browser 操作流程:
browser(action="navigate") → https://itch.io/games/tag-html5?sort=datewindow.scrollBy(0, 800)browser evaluate 提取游戏列表test cases passed, vs 6 / 19 without
Published skills whose descriptions closely match this one, with their headline benchmark lift.
More skills from the same source and nearby in the registry, with their headline benchmark lift.