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Web and App implementation guide for Glassmorphism.
Passed 22 of 22 test cases with the skill, and 21 of 22 without it.
1 fixed21 passed either way0 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
A test case the skill fixed. Same model, same prompt, with and without the skill.
Write CSS for a standard Android Material Design 3 dark theme modal dialog. The surface color must be a solid dark gray (#1E1E1E) with 100% opacity to prevent any background elements from showing through.
| Checked | Without skill | With skill |
|---|---|---|
| Set a solid opaque background color such as #1E1E1E. | Passed | Passed |
| Omit backdrop-filter blur properties and translucent alpha channels. | Missed | Passed |
The instructions your model reads when the skill loads.
"Looking through a frosted window. Interfaces that blend seamlessly with vibrant backgrounds."
Use this sub-style when the user's request matches the aesthetic described above. This is a child reference of the design-it skill and is not meant to be triggered directly.
backdrop-filter: blur().body {
/* Requires a complex background to see the glass effect */
background: url('abstract-mesh.jpg') cover;
}
.glass-panel {
background: rgba(255, 255, 255, 0.15); /* Light glass */
/* OR background: rgba(0, 0, 0, 0.25); for Dark glass */
backdrop-filter: blur(16px);
-webkit-backdrop-filter: blur(16px);
border: 1px solid rgba(255, 255, 255, 0.3); /* The glass edge */
border-radius: 16px;
box-shadow: 0 4px 30px rgba(0, 0, 0, 0.1);
padding: 32px;
}
test cases passed, vs 21 / 22 without
Published skills whose descriptions closely match this one, with their headline benchmark lift.
More skills from the same source and nearby in the registry, with their headline benchmark lift.