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Get Started Free →Mobile game development principles. Touch input, battery, performance, app stores.
.claude/skills/lingxling-mobile-games/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-10 | ✗→✓ | ▲ Improved | -40% | 0% |
| case-06 | ✓→✓ | = Same ✓ | 0% | 0% |
| case-01 | ✓→✓ | = Same ✓ | -46% | 0% |
| case-02 | ✓→✓ | = Same ✓ | -10% | 0% |
| case-03 | ✓→✓ | = Same ✓ | -23% | 0% |
> Platform constraints and optimization principles.
| Constraint | Strategy | |------------|----------| | Touch input | Large hit areas, gestures | | Battery | Limit CPU/GPU usage | | Thermal | Throttle when hot | | Screen size | Responsive UI | | Interruptions | Pause on background |
| Touch | Desktop/Console | |-------|-----------------| | Imprecise | Precise | | Occludes screen | No occlusion | | Limited buttons | Many buttons | | Gestures available | Buttons/sticks |
| Action | Trigger | |--------|---------| | Reduce quality | Device warm | | Limit FPS | Device hot | | Pause effects | Critical temp |
| Requirement | Note | |-------------|------| | Privacy labels | Required | | Account deletion | If account creation exists | | Screenshots | For all device sizes |
| Requirement | Note | |-------------|------| | Target API | Current year's SDK | | 64-bit | Required | | App bundles | Recommended |
| Model | Best For | |-------|----------| | Premium | Quality games, loyal audience | | Free + IAP | Casual, progression-based | | Ads | Hyper-casual, high volume | | Subscription | Content updates, multiplayer |
| ❌ Don't | ✅ Do | |----------|-------| | Desktop controls on mobile | Design for touch | | Ignore battery drain | Monitor thermals | | Force landscape | Support player preference | | Always-on network | Cache and sync |
> Remember: Mobile is the most constrained platform. Respect battery and attention.
This skill is applicable to execute the workflow or actions described in the overview.
| Case | Status | Duration (ms) | Turns | Tokens | Tool calls | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Without | With | Δ | Without | With | Δ | Without | With | Δ | Without | With | Δ | ||
case-06 | pass→pass | 7,900 | 5,996 | -24% | 1 | 1 | 0% | 1,238 | 1,238 | 0% | 0 | 0 | — |
case-01 | pass→pass | 11,390 | 7,321 | -36% | 1 | 1 | 0% | 1,875 | 1,014 | -46% | 0 | 0 | — |
case-02 | pass→pass | 14,771 | 8,420 | -43% | 1 | 1 | 0% | 2,009 | 1,807 | -10% | 0 | 0 | — |
case-03 | pass→pass | 14,561 | 8,570 | -41% | 1 | 1 | 0% | 2,186 | 1,694 | -23% | 0 | 0 | — |
case-04 | pass→pass | 9,542 | 5,680 | -40% | 1 | 1 | 0% | 1,558 | 1,389 | -11% | 0 | 0 | — |
case-05 | pass→pass | 9,748 | 3,774 | -61% | 1 | 1 | 0% | 1,220 | 1,245 | +2% | 0 | 0 | — |
case-07 | pass→pass | 17,281 | 12,390 | -28% | 1 | 1 | 0% | 2,628 | 2,300 | -12% | 0 | 0 | — |
case-08 | pass→pass | 15,587 | 10,806 | -31% | 1 | 1 | 0% | 2,159 | 2,031 | -6% | 0 | 0 | — |
case-09 | pass→pass | 17,567 | 20,465 | +16% | 1 | 1 | 0% | 2,424 | 3,713 | +53% | 0 | 0 | — |
case-10 | fail→pass | 12,672 | 3,389 | -73% | 1 | 1 | 0% | 1,852 | 1,103 | -40% | 0 | 0 | — |
case-11 | pass→pass | 6,018 | 3,945 | -34% | 1 | 1 | 0% | 803 | 1,091 | +36% | 0 | 0 | — |
case-12 | pass→pass | 14,361 | 15,157 | +6% | 1 | 1 | 0% | 1,854 | 2,524 | +36% | 0 | 0 | — |
case-13 | pass→pass | 10,546 | 4,617 | -56% | 1 | 1 | 0% | 1,416 | 1,249 | -12% | 0 | 0 | — |
case-14 | pass→pass | 16,028 | 10,340 | -35% | 1 | 1 | 0% | 2,446 | 1,961 | -20% | 0 | 0 | — |
case-15 | pass→pass | 9,740 | 3,986 | -59% | 1 | 1 | 0% | 1,297 | 1,219 | -6% | 0 | 0 | — |
case-16 | pass→pass | 8,979 | 7,464 | -17% | 1 | 1 | 0% | 1,224 | 1,435 | +17% | 0 | 0 | — |
case-17 | pass→pass | 6,485 | 3,331 | -49% | 1 | 1 | 0% | 863 | 996 | +15% | 0 | 0 | — |
case-18 | pass→pass | 11,094 | 3,072 | -72% | 1 | 1 | 0% | 1,656 | 1,094 | -34% | 0 | 0 | — |
case-19 | pass→pass | 11,091 | 5,376 | -52% | 1 | 1 | 0% | 1,656 | 1,354 | -18% | 0 | 0 | — |
case-20 | pass→pass | 16,444 | 12,620 | -23% | 1 | 1 | 0% | 2,459 | 2,054 | -16% | 0 | 0 | — |
case-21 | pass→pass | 13,034 | 9,285 | -29% | 1 | 1 | 0% | 2,063 | 1,939 | -6% | 0 | 0 | — |
case-22 | pass→pass | 23,455 | 12,083 | -48% | 1 | 1 | 0% | 2,880 | 2,206 | -23% | 0 | 0 | — |
DecimalAI ran this skill against gemini-3.6-flash twice over the same eval suite — once with the skill loaded and once without — and compared the two runs case by case. 22 cases were attempted. The headline lift of +5 percentage points is the difference between those two pass rates over the 22 comparable cases.
Without the skill loaded, the model failed this case. With it loaded, the same prompt on the same model passed. This is one improved case from the latest verified run; every case, including any that regressed, is in the table above.
Other measured skills in the registry, with their headline benchmark lift.