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Web and App implementation guide for Widget-Based Design.
Passed 17 of 23 test cases with the skill, and 12 of 23 without it.
and 3 more in the full report
6 fixed11 passed either way5 still failing1 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 6 test cases the skill fixed. Same model, same prompt, with and without the skill.
In SwiftUI, what fixed height frame value should be applied across 1x1 and 2x1 widget views to enforce standard square base unit sizing?
| Checked | Without skill | With skill |
|---|---|---|
| Applies frame height modifier set to 160. | Missed | Passed |
The instructions your model reads when the skill loads.
"Miniature applications. Small, highly functional blocks of UI designed to be rearranged."
Use this sub-style when the user's request matches the aesthetic described above. This is a child reference of the design-it skill and is not meant to be triggered directly.
.widget-grid {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(160px, 1fr));
grid-auto-rows: 160px; /* Force squares */
gap: 16px;
padding: 32px;
}
.widget {
background-color: #ffffff;
border-radius: 24px; /* Classic iOS widget radius */
box-shadow: 0 8px 24px rgba(0,0,0,0.08);
padding: 16px;
display: flex;
flex-direction: column;
justify-content: space-between;
overflow: hidden;
position: relative;
}
test cases passed, vs 12 / 23 without
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