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Generates Promoted In-App Purchase setup with StoreKit 2 product configuration, paywall integration, and App Store product page display.
Passed 18 of 22 test cases with the skill, and 12 of 22 without it.
and 4 more in the full report
6 fixed12 passed either way4 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 6 test cases the skill fixed. Same model, same prompt, with and without the skill.
Before generating files for promoted purchase intents, what search check should be run against the codebase to prevent duplicate store payment implementations?
| Checked | Without skill | With skill |
|---|---|---|
| Checks for existing promoted purchase code using glob and grep patterns | Missed | Passed |
The instructions your model reads when the skill loads.
Set up promoted In-App Purchases so your premium offerings appear directly on your App Store product page, in search results, and in editorial features.
Use this skill when the user:
paymentQueue(_:shouldAddStorePayment:for:)paywall-generator was already usedGlob: **/*Promoted*.swift, **/*StorePayment*.swift
Grep: "shouldAddStorePayment" or "PurchaseIntent" or "promotedPurchase"
test cases passed, vs 12 / 22 without
More skills from the same source and nearby in the registry, with their headline benchmark lift.