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Get Started Free →Knowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request animated GIFs for Slack like "make me a GIF of X doing Y for Slack."
.claude/skills/slack-gif-creator/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-10 | ✗→✓ | ▲ Improved | — | — |
| case-02 | ✗→✓ | ▲ Improved | — | — |
| case-20 | ✗→✓ | ▲ Improved | — | — |
| case-11 | ✗→✓ | ▲ Improved | — | — |
| case-08 | ✗→✓ | ▲ Improved | — | — |
A toolkit providing utilities and knowledge for creating animated GIFs optimized for Slack.
Dimensions:
Parameters:
pythonfrom core.gif_builder import GIFBuilder from PIL import Image, ImageDraw # 1. Create builder builder = GIFBuilder(width=128, height=128, fps=10) # 2. Generate frames for i in range(12): frame = Image.new('RGB', (128, 128), (240, 248, 255)) draw = ImageDraw.Draw(frame) # Draw your animation using PIL primitives # (circles, polygons, lines, etc.) builder.add_frame(frame) # 3. Save with optimization builder.save('output.gif', num_colors=48, optimize_for_emoji=True)
If a user uploads an image, consider whether they want to:
Load and work with images using PIL:
pythonfrom PIL import Image uploaded = Image.open('file.png') # Use directly, or just as reference for colors/style
When drawing graphics from scratch, use PIL ImageDraw primitives:
pythonfrom PIL import ImageDraw draw = ImageDraw.Draw(frame) # Circles/ovals draw.ellipse([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3) # Stars, triangles, any polygon points = [(x1, y1), (x2, y2), (x3, y3), ...] draw.polygon(points, fill=(r, g, b), outline=(r, g, b), width=3) # Lines draw.line([(x1, y1), (x2, y2)], fill=(r, g, b), width=5) # Rectangles draw.rectangle([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)
Don't use: Emoji fonts (unreliable across platforms) or assume pre-packaged graphics exist in this skill.
Graphics should look polished and creative, not basic. Here's how:
Use thicker lines - Always set width=2 or higher for outlines and lines. Thin lines (width=1) look choppy and amateurish.
Add visual depth:
create_gradient_background)Make shapes more interesting:
Pay attention to colors:
For complex shapes (hearts, snowflakes, etc.):
Be creative and detailed! A good Slack GIF should look polished, not like placeholder graphics.
core.gif_builder)Assembles frames and optimizes for Slack:
pythonbuilder = GIFBuilder(width=128, height=128, fps=10) builder.add_frame(frame) # Add PIL Image builder.add_frames(frames) # Add list of frames builder.save('out.gif', num_colors=48, optimize_for_emoji=True, remove_duplicates=True)
core.validators)Check if GIF meets Slack requirements:
pythonfrom core.validators import validate_gif, is_slack_ready # Detailed validation passes, info = validate_gif('my.gif', is_emoji=True, verbose=True) # Quick check if is_slack_ready('my.gif'): print("Ready!")
core.easing)Smooth motion instead of linear:
pythonfrom core.easing import interpolate # Progress from 0.0 to 1.0 t = i / (num_frames - 1) # Apply easing y = interpolate(start=0, end=400, t=t, easing='ease_out') # Available: linear, ease_in, ease_out, ease_in_out, # bounce_out, elastic_out, back_out
core.frame_composer)Convenience functions for common needs:
pythonfrom core.frame_composer import ( create_blank_frame, # Solid color background create_gradient_background, # Vertical gradient draw_circle, # Helper for circles draw_text, # Simple text rendering draw_star # 5-pointed star )
Offset object position with oscillation:
math.sin() or math.cos() with frame indexScale object size rhythmically:
math.sin(t * frequency * 2 * math.pi) for smooth pulseObject falls and bounces:
interpolate() with easing='bounce_out' for landingeasing='ease_in' for falling (accelerating)Rotate object around center:
image.rotate(angle, resample=Image.BICUBIC)Gradually appear or disappear:
Image.blend(image1, image2, alpha)Move object from off-screen to position:
interpolate() with easing='ease_out' for smooth stopeasing='back_out'Scale and position for zoom effect:
Create particles radiating outward:
x += vx, y += vyvy += gravity_constantOnly when asked to make the file size smaller, implement a few of the following methods:
num_colors=48 instead of 128remove_duplicates=True in save()optimize_for_emoji=True auto-optimizespython# Maximum optimization for emoji builder.save( 'emoji.gif', num_colors=48, optimize_for_emoji=True, remove_duplicates=True )
This skill provides:
It does NOT provide:
Note on user uploads: This skill doesn't include pre-built graphics, but if a user uploads an image, use PIL to load and work with it - interpret based on their request whether they want it used directly or just as inspiration.
Be creative! Combine concepts (bouncing + rotating, pulsing + sliding, etc.) and use PIL's full capabilities.
bashpip install pillow imageio numpy
| Case | Status | Duration (ms) | Turns | Tokens | Tool calls | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Without | With | Δ | Without | With | Δ | Without | With | Δ | Without | With | Δ | ||
case-10 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-02 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-09 | pass→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-20 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-11 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-05 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-08 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-07 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-19 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-15 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-22 | pass→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-04 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-18 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-17 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-06 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-01 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-13 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-16 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-14 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-12 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-21 | pass→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-03 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
DecimalAI ran this skill against gemini-3.6-flash twice over the same eval suite — once with the skill loaded and once without — and compared the two runs case by case. 22 cases were attempted, and 21 counted toward the lift figure. The other 1 produced results that are not comparable between the two arms, so they are excluded from the headline rather than averaged into it. The headline lift of +59 percentage points is the difference between those two pass rates over the 21 comparable cases.
The per-case answers from this run were removed by the retention sweep, so the case table below shows the verdicts without the text either arm produced. The counts above were recorded at the time and are unaffected. Answers are now kept for 180 days.
Other measured skills in the registry, with their headline benchmark lift.