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Generative visual art and sketches in p5.js (self-contained HTML)
Passed 18 of 22 test cases with the skill, and 14 of 22 without it.
and 2 more in the full report
4 fixed14 passed either way4 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 4 test cases the skill fixed. Same model, same prompt, with and without the skill.
In a p5.js recursive fractal tree starting at `(0,0)`, which drawing primitive function draws the current branch segment vertically upwards by a length `len`? I am considering using `line(x1, y1, x2, y2)` with absolute trigonometry instead of local translated origin.
| Checked | Without skill | With skill |
|---|---|---|
| The branch function calls line(0, 0, 0, -len) to render the branch. | Missed | Passed |
The instructions your model reads when the skill loads.
Create generative visual art, animations, and interactive sketches using p5.js. Output is a self-contained HTML file that opens in any browser — no build step required.
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>p5.js Sketch</title>
<style>body { margin: 0; background: #0d1117; overflow: hidden; }</style>
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.9.0/p5.min.js"></script>
</head>
<body>
<script>
// Your p5.js sketch code goes here
function setup() {
createCanvas(windowWidth, windowHeight);
background(13, 17, 23);
}
function draw() {
// Called every frame (~60fps)
}
</script>
</body>
</html>
test cases passed, vs 14 / 22 without
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