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Get Started Free →Agent basina token kullanimi takibi, maliyet optimizasyonu, butce limitleri ve ROI analizi. Session ve proje bazinda harcama raporlari. Hangi agent ne kadar token tuketiyor, hangisi verimli, hangisi israf.
.claude/skills/token-budget/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-20 | ✗→✓ | ▲ Improved | — | — |
| case-02 | ✗→✓ | ▲ Improved | — | — |
| case-10 | ✗→✓ | ▲ Improved | — | — |
| case-18 | ✗→✓ | ▲ Improved | — | — |
| case-16 | ✗→✓ | ▲ Improved | — | — |
Her agent cagri token harcar. Butce yonetimi olmadan maliyetler kontrolsuz buyur.
| Model | Input (1M token) | Output (1M token) | Cache Read (1M) | |-------|----------------:|------------------:|----------------:| | Opus 4.6 | $15.00 | $75.00 | $1.50 | | Sonnet 4.6 | $3.00 | $15.00 | $0.30 | | Haiku 4.5 | $0.80 | $4.00 | $0.08 |
| Agent Tipi | Ortalama Token/Cagri | Ortalama Maliyet | Notlar | |------------|--------------------:|------------------:|--------| | scout (arastirma) | 15K-50K | $0.15-0.75 | Cok dosya okur | | code-reviewer | 10K-30K | $0.10-0.45 | Diff boyutuna bagli | | architect | 20K-60K | $0.30-0.90 | Derin dusunme gerektirir | | spark (quick fix) | 3K-10K | $0.03-0.15 | En verimli | | kraken (TDD) | 30K-100K | $0.45-1.50 | Test + implement | | sleuth (debug) | 20K-80K | $0.30-1.20 | Bug karmasikligina bagli | | verifier | 5K-15K | $0.05-0.22 | Build + test calistirma | | security-reviewer | 10K-40K | $0.15-0.60 | Tarama derinligine bagli | | planner | 15K-40K | $0.22-0.60 | Plan buyuklugune bagli |
KUCUK IS (bug fix, kucuk feature):
Beklenen: 50K-150K token
Butce: $0.50-2.00
Agent sayisi: 2-4
ORTA IS (feature, refactoring):
Beklenen: 200K-500K token
Butce: $3.00-7.00
Agent sayisi: 4-8
BUYUK IS (yeni modul, buyuk refactor):
Beklenen: 500K-2M token
Butce: $7.00-30.00
Agent sayisi: 8-15
SWARM (tam ekip):
Beklenen: 1M-5M token
Butce: $15.00-75.00
Agent sayisi: 15-30Gunluk 3-5 session x 30 gun:
Hafif kullanim (vibe coding):
~100K token/gun = $1.50/gun = ~$45/ay
Normal kullanim (aktif gelistirme):
~500K token/gun = $7.50/gun = ~$225/ay
Yogun kullanim (tam ekip, swarm):
~2M token/gun = $30/gun = ~$900/ay
Claude Max abone ise:
Sabit $200/ay -- token limiti var ama birim maliyet yok
ROI: Normal kullanim ustu her sey Max ile karliOpus kullan:
- Mimari kararlar (architect)
- Karmasik debug (sleuth)
- Guvenlik analizi (security-reviewer)
- Kritik code review
Sonnet kullan:
- Genel gelistirme (kraken, spark)
- Rutin review (code-reviewer)
- Dokumantasyon (technical-writer)
- Test yazma (tdd-guide)
Sonuc: %40-60 maliyet dususu, %5-10 kalite kaybıYAPMA: 5 dosyayi tamamen okuyup agent'a gonder
YAP: Sadece ilgili fonksiyonlari gonder
YAPMA: Her seferinde tum CLAUDE.md'yi inject et
YAP: Sadece ilgili kurallari sec
YAPMA: Agent'a "her seyi kontrol et" de
YAP: Spesifik kontrol listesi ver
Token tasarrufu: %30-50PAHALI YOLDAN GITME:
architect (60K) + kraken (100K) + verifier (15K) = 175K token
VERIMLI YOL:
spark (10K) + verifier (10K) = 20K token
(Kucuk is icin spark yeterli, architect/kraken gereksiz)
Kural: Is buyuklugune uygun agent secAyni dosyayi tekrar tekrar okuma:
Ilk okuma: 10K token (tam fiyat)
Cache hit: 10K token (%90 indirimli)
Strateji: Session basinda ilgili dosyalari bir kere oku,
sonraki agent'lar cache'ten okusunPARALEL (daha pahali ama hizli):
3 agent ayni anda = 3x token ama 3x hizli
Kullan: Deadline varsa, bagimsiz isler
SEQUENTIAL (daha ucuz):
Agent 1 bitir → ciktisini Agent 2'ye ver
Kullan: Butce kisitliysa, bagimli islerROI = (Tasarruf edilen sure x saat ucreti) / Agent maliyeti
Ornek: code-reviewer
Maliyet: ~$0.30/review
Tasarruf: ~15 dk/review (manual review vs)
Saat ucreti: $50/saat
ROI: ($12.50) / ($0.30) = 41x
Ornek: sleuth (bug investigation)
Maliyet: ~$0.75/investigation
Tasarruf: ~45 dk/bug (manual debug vs)
ROI: ($37.50) / ($0.75) = 50x
Ornek: architect (buyuk plan)
Maliyet: ~$0.90/plan
Tasarruf: ~2 saat (manual planning vs)
ROI: ($100) / ($0.90) = 111x| Siralama | Agent | ROI | Neden | |----------|-------|-----|-------| | 1 | architect | 111x | Buyuk zaman tasarrufu, dusuk maliyet | | 2 | sleuth | 50x | Bug investigation cok zaman alir | | 3 | code-reviewer | 41x | Her commit icin gerekli | | 4 | verifier | 35x | Otomatik quality gate | | 5 | spark | 30x | Kucuk isler icin cok verimli |
| Agent | ROI | Neden | Oneri | |-------|-----|-------|-------| | scout (gereksiz arama) | 5x | Bazen cok dosya okur, az bilgi bulur | Spesifik soru sor | | kraken (kucuk is) | 8x | TDD overhead kucuk isler icin fazla | Kucuk is = spark | | designer (sadece oneri) | 3x | Oneri verir ama implement etmez | Frontend-dev yeterli |
markdown# Token Harcama Raporu - [Tarih] ## Ozet - Toplam token: XXX,XXX - Tahmini maliyet: $XX.XX - Agent sayisi: X - Session suresi: X saat ## Agent Bazli Dagilim | Agent | Token | Maliyet | Is | ROI | |-------|------:|--------:|---|----| | architect | 45K | $0.67 | Auth redesign plani | 111x | | kraken | 85K | $1.27 | Implementation | 25x | | code-reviewer | 20K | $0.30 | Review | 41x | | verifier | 12K | $0.18 | Final check | 35x | | **TOPLAM** | **162K** | **$2.42** | | | ## Optimizasyon Onerisi - kraken yerine spark kullanilabilirdi (-70K token) - architect ciktisi daha spesifik olabilirdi (-15K token) - Potansiyel tasarruf: %52
| Case | Status | Duration (ms) | Turns | Tokens | Tool calls | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Without | With | Δ | Without | With | Δ | Without | With | Δ | Without | With | Δ | ||
case-20 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-05 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-22 | pass→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-02 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-10 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-18 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-16 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-11 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-03 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-19 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-08 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-09 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-04 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-01 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-13 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-07 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-06 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-15 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-17 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-12 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-14 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-21 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
DecimalAI ran this skill against gemini-3.6-flash twice over the same eval suite — once with the skill loaded and once without — and compared the two runs case by case. 22 cases were attempted, and 20 counted toward the lift figure. The other 2 produced results that are not comparable between the two arms, so they are excluded from the headline rather than averaged into it. The headline lift of +59 percentage points is the difference between those two pass rates over the 20 comparable cases. 1 case got worse with the skill loaded, and it is included in that figure.
The per-case answers from this run were removed by the retention sweep, so the case table below shows the verdicts without the text either arm produced. The counts above were recorded at the time and are unaffected. Answers are now kept for 180 days.
Other measured skills in the registry, with their headline benchmark lift.