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Get Started Free →Tactic for identifying circular causation — detect feedback loops, classify as reinforcing or balancing, document loop structure.
.claude/skills/yogsoth-ai-feedback-loop-detection/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-07 | ✗→✓ | ▲ Improved | 18% | 0% |
| case-09 | ✗→✓ | ▲ Improved | -37% | 0% |
| case-12 | ✗→✓ | ▲ Improved | 12% | 0% |
| case-20 | ✓→✗ | ▼ Worse | 124% | 0% |
| case-22 | ✓→✗ | ▼ Worse | 27% | 0% |
Identify circular causation in the causal graph. Most real systems have feedback loops — they must be documented explicitly.
<HARD-GATE> ≥1 loop identified and classified (or explicit confirmation that no loops exist in the current subgraph) per invocation. </HARD-GATE>
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Optional, no fixed order; the final leaf is always a sop.
| SOP | When to use | | --- | --- | | causal-chain-query | SOP for tracing causal chains — follow edges from cause to effect through intermediate variables. | | loop-documentation | SOP for documenting a feedback loop — classify, describe dynamics, identify break points. | | mechanism-edge-creation | SOP for creating a causal mechanism edge — documents how one variable causes changes in another. |
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| Case | Status | Duration (ms) | Turns | Tokens | Tool calls | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Without | With | Δ | Without | With | Δ | Without | With | Δ | Without | With | Δ | ||
case-02 | pass→pass | 13,347 | 18,202 | +36% | 1 | 1 | 0% | 2,237 | 3,393 | +52% | 0 | 0 | — |
case-01 | pass→pass | 14,798 | 35,825 | +142% | 1 | 1 | 0% | 2,528 | 1,468 | -42% | 0 | 0 | — |
case-03 | pass→pass | 16,254 | 14,180 | -13% | 1 | 1 | 0% | 2,666 | 2,580 | -3% | 0 | 0 | — |
case-04 | pass→pass | 11,389 | 12,713 | +12% | 1 | 1 | 0% | 1,994 | 2,628 | +32% | 0 | 0 | — |
case-05 | pass→pass | 13,911 | 9,843 | -29% | 1 | 1 | 0% | 2,131 | 1,909 | -10% | 0 | 0 | — |
case-06 | pass→pass | 17,129 | 9,765 | -43% | 1 | 1 | 0% | 2,727 | 1,904 | -30% | 0 | 0 | — |
case-07 | fail→pass | 4,476 | 3,121 | -30% | 1 | 1 | 0% | 698 | 824 | +18% | 0 | 0 | — |
case-08 | pass→pass | 7,726 | 3,655 | -53% | 1 | 1 | 0% | 1,310 | 894 | -32% | 0 | 0 | — |
case-09 | fail→pass | 7,166 | 2,588 | -64% | 1 | 1 | 0% | 1,203 | 762 | -37% | 0 | 0 | — |
case-10 | pass→pass | 13,663 | 12,961 | -5% | 1 | 1 | 0% | 2,099 | 2,495 | +19% | 0 | 0 | — |
case-11 | pass→pass | 8,729 | 9,476 | +9% | 1 | 1 | 0% | 1,429 | 1,423 | -0% | 0 | 0 | — |
case-12 | fail→pass | 14,927 | 14,043 | -6% | 1 | 1 | 0% | 2,392 | 2,689 | +12% | 0 | 0 | — |
case-13 | pass→pass | 16,117 | 15,166 | -6% | 1 | 1 | 0% | 2,745 | 3,002 | +9% | 0 | 0 | — |
case-14 | pass→pass | 11,826 | 11,125 | -6% | 1 | 1 | 0% | 1,805 | 2,097 | +16% | 0 | 0 | — |
case-15 | pass→pass | 12,944 | 10,670 | -18% | 1 | 1 | 0% | 2,007 | 2,115 | +5% | 0 | 0 | — |
case-16 | pass→pass | 13,771 | 10,866 | -21% | 1 | 1 | 0% | 2,123 | 2,110 | -1% | 0 | 0 | — |
case-17 | pass→pass | 15,820 | 7,831 | -50% | 1 | 1 | 0% | 2,612 | 1,696 | -35% | 0 | 0 | — |
case-18 | pass→pass | 14,382 | 9,669 | -33% | 1 | 1 | 0% | 2,109 | 1,846 | -12% | 0 | 0 | — |
case-19 | pass→pass | 11,607 | 14,987 | +29% | 1 | 1 | 0% | 2,085 | 2,919 | +40% | 0 | 0 | — |
case-20 | pass→fail | 4,767 | 9,929 | +108% | 1 | 1 | 0% | 874 | 1,958 | +124% | 0 | 0 | — |
case-21 | pass→pass | 7,308 | 4,940 | -32% | 1 | 1 | 0% | 1,521 | 1,355 | -11% | 0 | 0 | — |
case-22 | pass→fail | 12,868 | 15,240 | +18% | 1 | 1 | 0% | 2,267 | 2,870 | +27% | 0 | 0 | — |
DecimalAI ran this skill against gemini-3.6-flash twice over the same eval suite — once with the skill loaded and once without — and compared the two runs case by case. 22 cases were attempted. The headline lift of +5 percentage points is the difference between those two pass rates over the 22 comparable cases. 2 cases got worse with the skill loaded, and they are included in that figure.
Without the skill loaded, the model failed this case. With it loaded, the same prompt on the same model passed. This is one improved case from the latest verified run; every case, including any that regressed, is in the table above.
Other measured skills in the registry, with their headline benchmark lift.