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CRITICAL: Entry-level skill for Makepad 2.0 GUI development. This is the FIRST skill to load for any Makepad task — it provides design judgment anchors ABOVE the other 13 Makepad 2.0 skills.
Passed 23 of 24 test cases with the skill, and 15 of 24 without it.
and 5 more in the full report
8 fixed15 passed either way1 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 8 test cases the skill fixed. Same model, same prompt, with and without the skill.
Which compliance skill should be co-loaded when setting up state transitions, hover animations, and the Animator component in Makepad 2.0? State the skill name.
| Checked | Without skill | With skill |
|---|---|---|
| Names makepad-2.0-animation | Missed | Passed |
The instructions your model reads when the skill loads.
Role: Entry-level routing + design judgment anchors for Makepad 2.0 development. Relationship to other skills: This skill is the liberation layer (释放层). The other 13 Makepad 2.0 skills are the compliance layer (服从层) — they provide DSL syntax, API patterns, widget catalogs. Don't argue with them. Obey them. This skill provides conceptual anchors for design decisions that have no single correct answer.
This skill operates as a quality valve (质量阀门), simultaneously performing two functions:
Key principle: Conceptual anchors set boundary conditions for emergence. They don't instruct the model what to output — they shape the space in which good output emerges. Rules tell you "don't do X". Anchors tell you "think like Y".
For any Makepad question, FIRST identify which compliance skill(s) to co-load:
| Question Domain | Co-load Skill |
|---|---|
App setup, Cargo.toml, hot reload, app_main! | makepad-2.0-app-structure |
DSL syntax, script_mod!, property system | makepad-2.0-dsl |
| Width, height, Flow, Fill, Fit, spacing | makepad-2.0-layout |
| Widget catalog, View, Button, Label, PortalList | makepad-2.0-widgets |
Events, actions, on_click, handle_event | makepad-2.0-events |
| Animator, hover, pressed, state transitions | makepad-2.0-animation |
draw_bg, Sdf2d, pixel fn, GPU shaders | makepad-2.0-shaders |
Splash scripting, script_mod!, hot reload | makepad-2.0-splash |
| Theme colors, fonts, dark/light mode | makepad-2.0-theme |
| Vector graphics, SVG, gradients, tweens | makepad-2.0-vector |
| Performance, GC, draw batching, profiling | makepad-2.0-performance |
| Errors, bugs, widget not showing, FAQ | makepad-2.0-troubleshooting |
test cases passed, vs 15 / 24 without
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