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Unity Animation skill for Animator controllers, Animation Rigging, Timeline integration, and animation state machines.
Passed 22 of 22 test cases with the skill, and 21 of 22 without it.
1 fixed21 passed either way0 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
A test case the skill fixed. Same model, same prompt, with and without the skill.
How do I transition between different AudioMixer snapshots in Unity when entering a cave environment?
| Checked | Without skill | With skill |
|---|---|---|
| Explains AudioMixer.TransitionToSnapshots without applying animation rigging or animator parameters | Missed | Passed |
The instructions your model reads when the skill loads.
Animation system implementation and configuration in Unity.
This skill provides capabilities for implementing character and object animation using Unity's Animator, Animation Rigging, and Timeline systems.
test cases passed, vs 21 / 22 without
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