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Unity Physics skill for collision detection, rigidbody dynamics, raycasting, and physics configuration.
Passed 20 of 22 test cases with the skill, and 20 of 22 without it.
0 fixed20 passed either way2 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
The instructions your model reads when the skill loads.
Physics system configuration and implementation in Unity.
This skill provides capabilities for implementing physics-based gameplay using Unity's physics systems (PhysX 3D and Box2D 2D).
test cases passed, vs 20 / 22 without
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