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Unity Visual Effect Graph skill for GPU particle systems, procedural effects, and high-performance visual effects.
Passed 23 of 23 test cases with the skill, and 22 of 23 without it.
1 fixed22 passed either way0 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
A test case the skill fixed. Same model, same prompt, with and without the skill.
What is the minimum Unity engine version requirement for using Visual Effect Graph in this setup?
| Checked | Without skill | With skill |
|---|---|---|
| Unity 2021.3 or higher is required. | Missed | Passed |
The instructions your model reads when the skill loads.
Visual Effect Graph development for GPU-accelerated particle systems in Unity.
This skill provides capabilities for creating high-performance visual effects using Unity's Visual Effect Graph, leveraging GPU compute for millions of particles.
test cases passed, vs 22 / 23 without
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