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Get Started Free →Apply the Business Model Canvas (BMC) to map and evaluate business models across nine building blocks. Use this skill when the user needs to design a new business model, evaluate an existing one, compare business model options, or prepare for a strategy session — even if they say 'describe our business model', 'how do we make money', 'fill out a BMC', or 'design a new revenue model'.
.claude/skills/asgard-ai-platform-ops-business-model-canvas/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-01 | ✗→✓ | ▲ Improved | -7% | 0% |
| case-04 | ✗→✓ | ▲ Improved | 24% | 0% |
| case-11 | ✗→✓ | ▲ Improved | 17% | 0% |
| case-14 | ✗→✓ | ▲ Improved | 10% | 0% |
| case-16 | ✗→✓ | ▲ Improved | -12% | 0% |
IRON LAW: All Nine Blocks Must Be Completed and Consistent
The BMC is a SYSTEM — each block depends on others. A value proposition
without a matching customer segment is an invention, not a business.
Revenue streams without cost structure analysis is wishful thinking.
Fill ALL nine blocks and check that they tell a coherent story.| # | Block | Question | Right Side (Value) / Left Side (Efficiency) | |---|-------|---------|---------------------------------------------| | 1 | Customer Segments | Who are we creating value for? | Right | | 2 | Value Propositions | What value do we deliver? | Center | | 3 | Channels | How do we reach customers? | Right | | 4 | Customer Relationships | How do we interact with customers? | Right | | 5 | Revenue Streams | How do we make money? | Right | | 6 | Key Resources | What do we need to deliver value? | Left | | 7 | Key Activities | What must we do well? | Left | | 8 | Key Partnerships | Who helps us? | Left | | 9 | Cost Structure | What are the major costs? | Left |
Customer Segments: List distinct groups with different needs. Mass market? Niche? Multi-sided platform?
Value Propositions: For EACH segment, what problem do you solve or need do you fill? Be specific — "quality" is not a value prop. "Same-day delivery of organic groceries" is.
Channels: How do customers discover, evaluate, purchase, receive, and get support? Map the full journey.
Customer Relationships: Self-service? Personal assistance? Community? Automated? Co-creation?
Revenue Streams: For each segment: what do they pay? How? (subscription, transaction, licensing, advertising, freemium)
Key Resources: Physical, intellectual (IP, data), human, financial — what's essential?
Key Activities: Production? Platform management? Problem solving? Sales?
Key Partnerships: Suppliers, strategic alliances, joint ventures. WHY partner? (optimization, risk reduction, resource acquisition)
Cost Structure: Fixed vs variable. What are the biggest cost drivers? Cost-driven or value-driven model?
markdown# Business Model Canvas: {Business} ## Canvas | Block | Description | |-------|-----------| | **Customer Segments** | {who} | | **Value Propositions** | {what value, for which segment} | | **Channels** | {how you reach and serve} | | **Customer Relationships** | {type of relationship} | | **Revenue Streams** | {how you make money} | | **Key Resources** | {essential assets} | | **Key Activities** | {critical operations} | | **Key Partnerships** | {key partners and why} | | **Cost Structure** | {major cost categories} | ## Consistency Check | Connection | Consistent? | Notes | |-----------|------------|-------| | Value Prop ↔ Segments | ✓/✗ | {match?} | | Channels ↔ Segments | ✓/✗ | {reachable?} | | Revenue ↔ Cost | ✓/✗ | {profitable?} | ## Riskiest Assumptions 1. {block: assumption that needs validation}
references/value-prop-canvas.md| Case | Status | Duration (ms) | Turns | Tokens | Tool calls | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Without | With | Δ | Without | With | Δ | Without | With | Δ | Without | With | Δ | ||
case-01 | fail→pass | 33,461 | 37,425 | +12% | 1 | 1 | 0% | 4,847 | 4,523 | -7% | 0 | 0 | — |
case-02 | fail→fail | 44,241 | 30,376 | -31% | 1 | 1 | 0% | 7,004 | 5,722 | -18% | 0 | 0 | — |
case-03 | fail→fail | 21,855 | 27,158 | +24% | 1 | 1 | 0% | 3,425 | 4,870 | +42% | 0 | 0 | — |
case-04 | fail→pass | 26,042 | 24,552 | -6% | 1 | 1 | 0% | 3,653 | 4,512 | +24% | 0 | 0 | — |
case-05 | fail→fail | 32,183 | 16,625 | -48% | 1 | 1 | 0% | 4,907 | 3,726 | -24% | 0 | 0 | — |
case-06 | fail→fail | 51,524 | 13,484 | -74% | 1 | 1 | 0% | 7,400 | 3,318 | -55% | 0 | 0 | — |
case-07 | fail→fail | 28,200 | 19,370 | -31% | 1 | 1 | 0% | 4,483 | 4,266 | -5% | 0 | 0 | — |
case-08 | pass→pass | 51,133 | 28,526 | -44% | 1 | 1 | 0% | 8,148 | 5,127 | -37% | 0 | 0 | — |
case-09 | fail→fail | 37,123 | 21,751 | -41% | 1 | 1 | 0% | 6,146 | 4,648 | -24% | 0 | 0 | — |
case-10 | pass→pass | 56,039 | 22,519 | -60% | 1 | 1 | 0% | 8,248 | 4,651 | -44% | 0 | 0 | — |
case-11 | fail→pass | 31,792 | 29,609 | -7% | 1 | 1 | 0% | 4,552 | 5,323 | +17% | 0 | 0 | — |
case-12 | fail→fail | 41,222 | 22,892 | -44% | 1 | 1 | 0% | 6,906 | 4,347 | -37% | 0 | 0 | — |
case-13 | pass→pass | 23,130 | 24,712 | +7% | 1 | 1 | 0% | 3,736 | 4,529 | +21% | 0 | 0 | — |
case-14 | fail→pass | 26,524 | 17,853 | -33% | 1 | 1 | 0% | 3,522 | 3,887 | +10% | 0 | 0 | — |
case-15 | pass→pass | 35,470 | 22,715 | -36% | 1 | 1 | 0% | 5,461 | 4,591 | -16% | 0 | 0 | — |
case-16 | fail→pass | 28,604 | 18,771 | -34% | 1 | 1 | 0% | 4,509 | 3,983 | -12% | 0 | 0 | — |
case-17 | pass→pass | 24,020 | 22,436 | -7% | 1 | 1 | 0% | 3,255 | 3,945 | +21% | 0 | 0 | — |
case-18 | fail→fail | 32,426 | 20,671 | -36% | 1 | 1 | 0% | 5,008 | 4,468 | -11% | 0 | 0 | — |
case-19 | fail→pass | 22,179 | 17,796 | -20% | 1 | 1 | 0% | 3,456 | 4,027 | +17% | 0 | 0 | — |
case-20 | pass→pass | 22,288 | 23,879 | +7% | 1 | 1 | 0% | 3,172 | 4,359 | +37% | 0 | 0 | — |
case-21 | pass→pass | 13,752 | 15,082 | +10% | 1 | 1 | 0% | 2,028 | 3,532 | +74% | 0 | 0 | — |
case-22 | pass→pass | 22,875 | 35,592 | +56% | 1 | 1 | 0% | 3,331 | 5,868 | +76% | 0 | 0 | — |
DecimalAI ran this skill against gemini-3.6-flash twice over the same eval suite — once with the skill loaded and once without — and compared the two runs case by case. 22 cases were attempted. The headline lift of +27 percentage points is the difference between those two pass rates over the 22 comparable cases. 1 case got worse with the skill loaded, and it is included in that figure.
Without the skill loaded, the model failed this case. With it loaded, the same prompt on the same model passed. This is one improved case from the latest verified run; every case, including any that regressed, is in the table above.
Other measured skills in the registry, with their headline benchmark lift.