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Get Started Free →Advises on starter architecture blueprints for small games — platformer, shooter, runner, puzzle, tower-defense, clicker, card. Use when starting a small game from scratch, scaffolding a genre's core structure, or asking how to organize a specific game type, even if the user just says "做个平台跳跃" or "塔防怎么搭". 为小游戏提供起步架构蓝图(平台跳跃、射击、跑酷、解谜、塔防、点击、卡牌);当用户要从零开始做小游戏、搭建某类型的核心结构、或询问特定玩法怎么组织时使用。
| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-01 | ✗→✓ | ▲ Improved | 5% | 0% |
| case-02 | ✗→✓ | ▲ Improved | -44% | 0% |
| case-03 | ✗→✓ | ▲ Improved | -8% | 0% |
| case-04 | ✗→✓ | ▲ Improved | 15% | 0% |
| case-05 | ✗→✓ | ▲ Improved | -8% | 0% |
Use this skill when starting a new mini-game or vertical slice and a lightweight architecture skeleton is more useful than raw code volume.
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