Install any skill in seconds. Free to start, no credit card required.
Get Started Free →besty0728/unity-debug
Inspect debug, diagnostics and compile state — read console errors, force recompile, get stack traces, and list system/memory info.
Passed 21 of 22 test cases with the skill, and 6 of 22 without it.
and 17 more in the full report
15 fixed6 passed either way1 still failing0 broke2 errored
Tokens, turns and time describe resource use, not a dollar price.
One of 15 test cases the skill fixed. Same model, same prompt, with and without the skill.
I just pulled the latest branch from git and our Unity Editor is behaving erratically. Could you check the overall operational health of the editor and give me a consolidated diagnostic report showing the compilation status, server state, recent console issues, and background tasks so I can quickly pinpoint the problem?
| Checked | Without skill | With skill |
|---|---|---|
| Specifies invoking unity_diagnose. | Missed | Passed |
| Explains that unity_diagnose combines multiple health checks into a single response. | Missed | Passed |
The instructions your model reads when the skill loads.
Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via
GET /skills/recommend?includeSchema=true) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.
Debug utilities for error checking and diagnostics.
unity_diagnose / debug_get_errors / debug_get_logs / debug_check_compilation / debug_get_system_info / debug_get_stack_trace / debug_get_assembly_info / debug_get_defines / debug_get_memory_info,全部标 SkillMode.SemiAuto)直接执行;debug_force_recompile / debug_set_defines 默认 SkillMode.FullAuto,需用户 grant,grant 后一步执行返结果。debug_force_recompile(标 MayTriggerReload=true)必然触发 Domain Reload;debug_set_defines 修改 PlayerSettings 的 scripting defines 也会触发重编译 —— 这些 skill 在 Approval / Auto 下会被 IsForbiddenInSemi 自动拦截,仅 Bypass 或 Allowlist 命中可执行,调用后服务端会短暂不可用。DO NOT (common hallucinations):
debug_compile / debug_recompile do not exist → use debug_force_recompiledebug_run does not exist → use editor_play (editor module)debug_clear does not exist → use console_clear (console module)debug_set_defines triggers Domain Reload — server will be temporarily unavailableRouting:
console module's console_get_logs / console_start_captureeditor modulescript module's script_get_compile_feedbackunity_diagnoseAggregated Editor health snapshot — call this FIRST when triaging problems. Combines console errors, compile state, recent workflow tasks, recent jobs, and server stats in a single response. Avoids chaining 4-5 individual skills.
Parameters:
errorLimit (int, optional, default 20, range 1-200): Max console entries to return.includeWarnings (bool, optional, default true): Include warnings (false = errors only).includeRecentJobs (bool, optional, default true): Include the 10 most recent async jobs.test cases passed, vs 6 / 22 without
Published skills whose descriptions closely match this one, with their headline benchmark lift.
More skills from the same source and nearby in the registry, with their headline benchmark lift.