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Headcount and delivery-capacity planning — effective capacity from raw headcount, hire/contract/defer scenarios, and capacity-vs-commitment gap reports.
Passed 20 of 22 test cases with the skill, and 15 of 22 without it.
and 4 more in the full report
5 fixed16 passed either way2 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 4 test cases the skill fixed. Same model, same prompt, with and without the skill.
Just draft the numbers without asking clarification questions. We are bringing on a mid-level software engineer who starts on day one of next quarter. What range of committable delivery hours should we model for them in their first quarter?
| Checked | Without skill | With skill |
|---|---|---|
| Models first-quarter delivery capacity between 90 and 110 hours for the new mid-level hire. | Missed | Passed |
The instructions your model reads when the skill loads.
Turns headcount into hours you can actually commit. Most capacity plans fail the same way: they count people instead of delivered hours, ignore ramp, and size supply to fit the roadmap rather than the other way round. This skill computes effective capacity independently, matches it against risk-adjusted demand, and publishes the cut line.
Before generating, confirm these inputs. If any is unknown or vague, ASK — do not assume:
Stop rule: ask only the 2-3 that most change the output. If the user says "just draft it," proceed and list your assumptions at the top of the artifact.
test cases passed, vs 15 / 22 without
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