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Get Started Free →hashgraph-online/diagnosing-bgs-problems
Use when a BGS modded game has CTD, crash log, FPS drop, stuttering, freeze, performance, won't start, 崩溃, 掉帧, 卡顿 symptoms and the user needs a symptom-first diagnostic ladder. NOT for proactive post-install testing; use testing-bgs-modpack.
Passed 5 of 11 test cases with the skill, and 4 of 11 without it.
and 1 more in the full report
3 fixed6 passed either way11 still failing2 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 3 test cases the skill fixed. Same model, same prompt, with and without the skill.
I've diagnosed a crash to desktop in Skyrim SE and isolated it to a plugin priority conflict where LightPluginA MUST load after HeavyPluginB to avoid missing record references. What is the narrow tool skill hand-off?
| Checked | Without skill | With skill |
|---|---|---|
| The response hands off plugin enablement and load-order mechanics to writing-bgs-load-order. | Missed | Passed |
| The response stops diagnosing once the root-cause class and specific hand-off tool are identified. | Missed | Passed |
The instructions your model reads when the skill loads.
Crashes and FPS collapses are not solved by ritual. A diagnostic pass starts with the symptom the player can reproduce, turns it into evidence, and only then chooses the tool or fix. Scanner output, last-installed-mod panic, and generic optimization lists are inputs to investigate, not verdicts to obey.
+----------------------------------------------------------------------------------------------+
| Diagnose the symptom before prescribing the cure: reproduce it, collect evidence, isolate the |
| trigger, then assign root cause. A scanner's mod name is a clue, never the diagnosis. |
+----------------------------------------------------------------------------------------------+
Use this skill when the primary question is: "It crashed / FPS tanked / froze / won't start — what is the diagnostic ladder?"
Do not use this skill as the primary skill for adjacent intents:
| User intent | Primary skill |
|---|---|
| "I installed a batch; how do I proactively verify it before playing?" | testing-bgs-modpack |
| "Which record wins / why is this override wrong / should I patch or reorder?" | xedit-conflict-audit |
| "Is this archive/loose asset conflict causing the problem?" | using-bgs-archive, then KB for game-specific asset/precombine facts |
| "Should this mod be in the pack at all?" | evaluating-bgs-mods |
Terminal handoff: once the ladder identifies the root-cause class, stop diagnosing and hand off to the narrow tool skill: xedit-conflict-audit for record-level evidence, using-bgs-archive for asset/archive evidence, writing-bgs-load-order for plugin enablement/order, or the relevant per-game KB record for crash-log signatures and console-tool routes.
Use when:
Do not use when:
test cases passed, vs 4 / 11 without
More skills from the same source and nearby in the registry, with their headline benchmark lift.