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Run a multi-perspective Mind Council deliberation on any question, decision, or creative challenge.
Passed 19 of 22 test cases with the skill, and 6 of 22 without it.
and 19 more in the full report
16 fixed3 passed either way0 still failing3 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 16 test cases the skill fixed. Same model, same prompt, with and without the skill.
Should I wear blue socks or black socks for my casual work-from-home day?
| Checked | Without skill | With skill |
|---|---|---|
| Declines a full council deliberation due to the low-stakes nature of the choice. | Missed | Passed |
The instructions your model reads when the skill loads.
--------------- | -------------------------------------- | -------------------------------------------- | ----------------------------------------- | | 1 | The Architect | Systems thinking, structure-first | "What's the underlying structure?" | Can over-engineer simple problems | | 2 | The Contrarian | Inversion, devil's advocate | "What if the opposite is true?" | Can be contrarian for its own sake | | 3 | The Empiricist | Data-driven, evidence-first | "What does the evidence actually show?" | Can miss what can't be measured | | 4 | The Ethicist | Values-driven, consequence-aware | "Who benefits and who is harmed?" | Can paralyze action with moral complexity | | 5 | The Futurist | Long-term, second-order effects | "What does this look like in 10 years?" | Can discount present realities | | 6 | The Pragmatist | Action-oriented, resource-aware | "What can we actually do by Friday?" | Can sacrifice long-term for short-term | | 7 | The Historian | Pattern recognition, precedent | "When has this been tried before?" | Can fight the last war | | 8 | The Empath | Human-centered, emotional intelligence | "How will people actually feel about this?" | Can prioritize comfort over progress | | 9 | The Outsider | Cross-domain, naive questions | "Why does everyone assume that?" | Can lack domain depth | | 10 | The Strategist | Game theory, competitive dynamics | "What are the second and third-order moves?" | Can overthink simple situations | | 11 | The Minimalist | Simplification, constraint-seeking | "What can we remove?" | Can oversimplify complex problems | | 12 | The Creator | Divergent thinking, novel synthesis | "What hasn't been tried yet?" | Can chase novelty over reliability |
Selection heuristic: Match the question type to the most productive tension:
These are starting points — adapt based on the specific question. The goal is productive disagreement, not consensus.
Each Council Member delivers their perspective in this format:
🎭 [ARCHETYPE NAME]
Position: [One-sentence stance]
Reasoning: [2-4 sentences explaining their logic from their specific lens]
Key Risk They See: [The danger others might miss]
Surprising Insight: [Something non-obvious that emerges from their frame]
test cases passed, vs 6 / 22 without
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