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Get Started Free →Plan a new manager's first 90 days — first-time or new-to-team — as listen/decide/move phases: the 1:1 listening tour with real questions, the early-judgment traps, the quick-wins filter, and the 30/60/90 artifacts. Use when asked I just became a manager what do I do, plan my first 90 days as a manager, taking over an existing team, or new manager 30-60-90 plan. Produces the phased plan, the listening-tour question set, the team assessment framework, and the day-one and week-6 artifacts.
.claude/skills/mohitagw15856-manager-first-90-days/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-01 | ✗→✓ | ▲ Improved | -12% | 0% |
| case-02 | ✗→✓ | ▲ Improved | 3% | 0% |
| case-04 | ✗→✓ | ▲ Improved | 40% | 0% |
| case-06 | ✗→✓ | ▲ Improved | 41% | 0% |
| case-08 | ✗→✓ | ▲ Improved | 103% | 0% |
New managers fail in two symmetrical ways: moving too fast (reorganizing by week 3 on pattern-matching from their last job) and moving too slow (still "just listening" at day 80 while the team concludes nobody's driving). The 90 days have a shape — listen (0–30), decide (30–60), move (60–90) — and the discipline is doing each phase's work in its phase: no irreversible changes while listening, no more listening once it's time to call things. This skill builds that plan, tuned to the situation they're actually walking into.
Ask for these if not provided:
What success at day 90 means, in their boss's words — or the plan to extract it]
1:1 schedule · the question set · stakeholder interviews · allowed paper-cut fixes · forbidden list]
Assessment: people (artifact-based), processes (keep/fix/kill), problems (ranked) · the week-6 note, drafted]
The 2–3 changes with reasons · the hard call being made, not deferred · quick-win ledger]
Day-one intro message · week-6 note skeleton · 90-day self-review questions]
| Case | Status | Duration (ms) | Turns | Tokens | Tool calls | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Without | With | Δ | Without | With | Δ | Without | With | Δ | Without | With | Δ | ||
case-01 | fail→pass | 38,854 | 26,116 | -33% | 1 | 1 | 0% | 6,269 | 5,489 | -12% | 0 | 0 | — |
case-02 | fail→pass | 37,238 | 30,653 | -18% | 1 | 1 | 0% | 6,269 | 6,448 | +3% | 0 | 0 | — |
case-03 | fail→fail | 30,346 | 24,977 | -18% | 1 | 1 | 0% | 5,144 | 5,630 | +9% | 0 | 0 | — |
case-04 | fail→pass | 17,928 | 17,406 | -3% | 1 | 1 | 0% | 2,770 | 3,875 | +40% | 0 | 0 | — |
case-05 | pass→pass | 14,830 | 15,508 | +5% | 1 | 1 | 0% | 2,361 | 3,525 | +49% | 0 | 0 | — |
case-06 | fail→pass | 14,145 | 10,131 | -28% | 1 | 1 | 0% | 2,129 | 3,000 | +41% | 0 | 0 | — |
case-07 | pass→pass | 12,621 | 17,583 | +39% | 1 | 1 | 0% | 2,129 | 4,112 | +93% | 0 | 0 | — |
case-08 | fail→pass | 12,711 | 19,094 | +50% | 1 | 1 | 0% | 2,094 | 4,252 | +103% | 0 | 0 | — |
case-09 | pass→pass | 15,708 | 21,833 | +39% | 1 | 1 | 0% | 2,032 | 3,086 | +52% | 0 | 0 | — |
case-10 | pass→pass | 14,951 | 12,931 | -14% | 1 | 1 | 0% | 2,239 | 3,193 | +43% | 0 | 0 | — |
case-11 | fail→pass | 21,536 | 16,612 | -23% | 1 | 1 | 0% | 2,279 | 3,173 | +39% | 0 | 0 | — |
case-12 | fail→pass | 24,474 | 23,571 | -4% | 1 | 1 | 0% | 1,971 | 3,516 | +78% | 0 | 0 | — |
case-13 | pass→pass | 12,999 | 24,495 | +88% | 1 | 1 | 0% | 2,074 | 3,543 | +71% | 0 | 0 | — |
case-14 | fail→fail | 15,223 | 13,146 | -14% | 1 | 1 | 0% | 2,622 | 3,530 | +35% | 0 | 0 | — |
case-15 | pass→pass | 12,824 | 10,054 | -22% | 1 | 1 | 0% | 2,101 | 3,057 | +46% | 0 | 0 | — |
case-16 | pass→pass | 16,070 | 13,702 | -15% | 1 | 1 | 0% | 2,735 | 3,551 | +30% | 0 | 0 | — |
case-17 | fail→pass | 12,474 | 15,518 | +24% | 1 | 1 | 0% | 2,114 | 3,739 | +77% | 0 | 0 | — |
case-18 | pass→pass | 11,835 | 10,990 | -7% | 1 | 1 | 0% | 2,080 | 3,232 | +55% | 0 | 0 | — |
case-19 | fail→fail | 14,694 | 21,546 | +47% | 1 | 1 | 0% | 2,531 | 4,894 | +93% | 0 | 0 | — |
case-20 | pass→pass | 14,001 | 14,063 | +0% | 1 | 1 | 0% | 2,308 | 3,444 | +49% | 0 | 0 | — |
case-21 | pass→pass | 15,589 | 20,558 | +32% | 1 | 1 | 0% | 2,832 | 4,737 | +67% | 0 | 0 | — |
case-22 | pass→pass | 18,261 | 19,435 | +6% | 1 | 1 | 0% | 3,447 | 4,770 | +38% | 0 | 0 | — |
DecimalAI ran this skill against gemini-3.6-flash twice over the same eval suite — once with the skill loaded and once without — and compared the two runs case by case. 22 cases were attempted. The headline lift of +36 percentage points is the difference between those two pass rates over the 22 comparable cases.
Without the skill loaded, the model failed this case. With it loaded, the same prompt on the same model passed. This is one improved case from the latest verified run; every case, including any that regressed, is in the table above.
Other measured skills in the registry, with their headline benchmark lift.