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Generate, finalize, and validate a non-pixel-art full-screen visual reference for scene direction and evaluation, without producing a runtime asset.
Passed 10 of 17 test cases with the skill, and 3 of 17 without it.
and 15 more in the full report
12 fixed1 passed either way7 still failing3 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 12 test cases the skill fixed. Same model, same prompt, with and without the skill.
For screen reference asset ID 'combat_ui_v2', state the exact file paths where the raw provider generated image and the final finalized image must be saved.
| Checked | Without skill | With skill |
|---|---|---|
| Sets raw source path to .godotmaker/asset-generation/sources/combat_ui_v2_source.png. | Missed | Passed |
| Sets finalized path to references/combat_ui_v2.png. | Missed | Passed |
The instructions your model reads when the skill loads.
Use this Skill for a full-screen visual anchor for scene direction and visual
evaluation. It is reference-only: it does not create a runtime Godot resource,
has no godot_artifact, and must not enter worker runtime handoff.
Do not compile it to Texture2D, AtlasTexture, or any other native runtime
resource.
Do not request or produce pixel art. Do not use nearest-neighbor scaling to imitate pixel art. Raw visual material may come only from the selected image provider or an explicitly supplied user source/reference. Do not create art, placeholder images, colour blocks, SVGs, canvases, Godot drawings, or image assets with ad-hoc scripts.
Accept one request matching the shared Asset Skill request schema in
.godotmaker/asset-runtime/schema/asset-skill-request.schema.json. Require
asset_type to be screen-reference. references is optional. When it is
present and non-empty, every { role, path } is a required visual input:
canonical, style, or screen role in the prompt and
source-generation provenance;Use the configured provider named by the request or production brief. native,
codex, gemini, openai, and wan are binding selections: execute that documented
path or STOP. Never silently switch providers. For codex, non-empty
references require the image_gen call's referenced_image_paths argument.
This Skill can be invoked directly or by an orchestrator with the same contract.
Do not read or write ASSETS.md, tags, stage state, generated indexes, or
worker dispatch state. The /gm-asset manager later registers its validated
generic result directly in the matching catalog row.
test cases passed, vs 3 / 17 without
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