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Reviews Godot UI/Control implementation for known pitfalls. Triggers AFTER implementation, when code involves Control, Container, HBoxContainer, VBoxContainer, GridContainer, MarginContainer, ScrollContainer, PanelContainer, Button, Label, LineEdit, TextEdit, OptionButton, TabContainer, CanvasLayer, Theme, StyleBox, focus_mode, mouse_filter, grab_focus, or gui_input.
Passed 19 of 22 test cases with the skill, and 20 of 22 without it.
0 fixed19 passed either way2 still failing1 broke
Tokens, turns and time describe resource use, not a dollar price.
The instructions your model reads when the skill loads.
Post-implementation reviewer for Godot UI code.
After UI-related code is written or modified. Look for:
gotchas.mdchecklist.md static checksWhen you need specific API details, delegate to the godot-api skill.
test cases passed, vs 20 / 22 without
More skills from the same source and nearby in the registry, with their headline benchmark lift.