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Get Started Free →iPadOS-specific patterns including Stage Manager, multi-window, drag and drop, keyboard shortcuts, pointer interactions, and Apple Pencil support. Use when building iPad-optimized features.
.claude/skills/rshankras-ipad-patterns/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-01 | ✗→✓ | ▲ Improved | 35% | 0% |
| case-07 | ✗→✓ | ▲ Improved | 35% | 0% |
| case-17 | ✗→✓ | ▲ Improved | 84% | 0% |
| case-20 | ✗→✓ | ▲ Improved | 56% | 0% |
| case-02 | ✓→✓ | = Same ✓ | 72% | 0% |
Comprehensive guide for iPadOS-specific development patterns. Covers multitasking (Stage Manager, Split View, Slide Over), multi-window support, drag and drop, keyboard shortcuts, pointer interactions, Apple Pencil, and external display support. These patterns differentiate an iPad-optimized app from a scaled-up iPhone app.
What iPad feature are you building?
|
+-- Multi-window / Stage Manager / UIScene lifecycle
| +-- multitasking.md
| +-- Scene configuration, requestSceneSessionActivation
| +-- Window management, scene delegates
|
+-- Split View / Slide Over / Adaptive Layout
| +-- multitasking.md
| +-- Size classes, compact/regular transitions
| +-- NavigationSplitView column widths
|
+-- Drag and Drop
| +-- drag-drop.md
| +-- SwiftUI: .draggable() / .dropDestination()
| +-- UIKit: UIDragInteraction / UIDropInteraction
| +-- Transferable protocol, NSItemProvider
|
+-- Keyboard Shortcuts
| +-- input-methods.md
| +-- SwiftUI: .keyboardShortcut()
| +-- UIKit: UIKeyCommand
| +-- Discoverability overlay (Cmd hold)
|
+-- Pointer / Trackpad Interactions
| +-- input-methods.md
| +-- .hoverEffect(), UIPointerInteraction
| +-- Custom pointer shapes, lift/highlight effects
|
+-- Apple Pencil / PencilKit
| +-- input-methods.md
| +-- PKCanvasView, PKDrawing
| +-- Touch type filtering, Scribble
|
+-- External Display
+-- multitasking.md
+-- WindowGroup for external scenes
+-- UIScreen notifications (legacy)| API | Minimum Version | Reference | |-----|----------------|-----------| | UIScene / UISceneDelegate | iPadOS 13 | multitasking.md | | UISceneConfiguration | iPadOS 13 | multitasking.md | | UIUserInterfaceSizeClass | iPadOS 8 | multitasking.md | | NavigationSplitView | iPadOS 16 | multitasking.md | | .horizontalSizeClass / .verticalSizeClass | iPadOS 14 (SwiftUI) | multitasking.md | | .hoverEffect() | iPadOS 13 | input-methods.md | | .keyboardShortcut() | iPadOS 14 | input-methods.md | | PencilKit (PKCanvasView) | iPadOS 13 | input-methods.md | | .draggable() / .dropDestination() | iPadOS 16 | drag-drop.md | | Transferable protocol | iPadOS 16 | drag-drop.md | | UIDragInteraction / UIDropInteraction | iPadOS 11 | drag-drop.md | | NSItemProvider | iPadOS 11 | drag-drop.md | | WindowGroup (multi-window) | iPadOS 16 (SwiftUI lifecycle) | multitasking.md | | .handlesExternalEvents | iPadOS 14 | multitasking.md | | UISceneSession.requestSceneSessionActivation | iPadOS 13 | multitasking.md | | .focusable() / @FocusState | iPadOS 15 | input-methods.md | | FocusedValue / FocusedObject | iPadOS 16 | input-methods.md |
| # | Mistake | Fix | Details | |---|---------|-----|---------| | 1 | Ignoring size classes, building fixed layouts | Use @Environment(\.horizontalSizeClass) to adapt between compact and regular | multitasking.md | | 2 | No keyboard shortcuts for common actions | Add .keyboardShortcut() to primary actions (Cmd+N, Cmd+S, Delete) | input-methods.md | | 3 | Missing drag and drop on list/grid items | Add .draggable() and .dropDestination() for content types users expect to move | drag-drop.md | | 4 | No hover effects on interactive elements | Add .hoverEffect() to buttons, list rows, and custom controls | input-methods.md | | 5 | Not supporting multiple windows (single-scene only) | Add WindowGroup support and handle NSUserActivity for state restoration | multitasking.md |
| Area | Rule | |------|------| | Adaptive navigation | The tab bar can morph into a sidebar -- use a sidebar for deep or nested content hierarchies, a tab bar when the app is compact and content-forward | | Immersion | Run content under the toolbar/sidebar with a scroll edge effect so a floating window still feels edge-to-edge | | Window controls | Wrap the toolbar around the window controls on the leading edge instead of reserving a safe-area strip above the content | | Documents | Each document opens in ITS OWN window, never "in place" -- and every window gets a unique, descriptive name so the app menu's window list stays navigable | | Pointer | Test with the pointer -- it is 1:1 precise with no magnetizing or rubber-banding to targets, so dense hit areas that survive touch forgiveness can still fail | | Menu bar | Order menu items by frequency of use (not alphabetically); push secondary actions into submenus; populate the View menu with tabs, their keyboard shortcuts, and sidebar toggles |
Read the user's code or requirements to determine:
Based on the need, read from this directory:
multitasking.md -- Stage Manager, multi-window, Split View, Slide Over, size classes, external displayinput-methods.md -- Keyboard shortcuts, pointer interactions, Apple Pencil, focus systemdrag-drop.md -- Drag and drop, Transferable protocol, NSItemProviderApply patterns from the reference files. Check for common issues using the review checklist below.
ios/navigation-patterns/navigation-split-view.mdmacos/coding-best-practices/swiftui/toolbars/SKILL.mddesign/animation-patterns/When reviewing code for iPad optimization, verify:
.keyboardShortcut() modifiers.hoverEffect().draggable() and .dropDestination()NavigationSplitView column widths appropriate for iPad.frame(minWidth:idealWidth:maxWidth:) or geometry-based sizing.primaryAction, .secondaryAction, or .keyboard as appropriateOther measured skills in the registry, with their headline benchmark lift.