Indie horror aesthetic pack for Blender covering Silent Hill, Fear to Fathom, Puppet Combo, corporate horror, cabin/forest/hospital horror, and related looks.
SkillScore78Maintained
Automatic
◆Design & UX Review pack
Last verified 10/6/2026
What it changes
Passed 18 of 23 test cases with the skill, and 7 of 23 without it.
Without skill30%
With skill78%
Checks it passed that the model alone missed
The strategy enforces picking a single visual lane.
The policy requires selecting a single visual lane.
The response mandates selecting a single aesthetic lane.
and 10 more in the full report
12 fixed6 passed either way4 still failing1 broke
Pass-rate lift
+48 pp
Tokens
-22%
Agent turns
0%
Response time
-21%
Model gemini-3.6-flashMeasured 10/6/2026v118 of 23 cases passed with skill
Tokens, turns and time describe resource use, not a dollar price.
See it in action
One of 12 test cases the skill fixed. Same model, same prompt, with and without the skill.
1 of 12
Prompt
Our studio is developing a first-person survival horror game taking place in an abandoned medical facility. Should we combine VHS analog static, retro PSX dither, rust industrial transformation, and forest cabin aesthetics? Provide the art direction strategy.
What was checked, without and with the skill
Checked
Without skill
With skill
The strategy enforces picking a single visual lane.
Missed
Passed
The visual guidance centers on hospital aesthetic references.
Passed
Passed
case-03 · gemini-3.6-flash · 10/6/2026 · answers are capped and redacted
What's inside
The instructions your model reads when the skill loads.
SKILL.md6 lines6 files
Indie Horror Aesthetics
Reference-driven indie horror looks. Pick a lane; don’t mash all at once.
Load subtype refs
Silent Hill fog/rust; Fear to Fathom domestic analog; Puppet Combo PSX crunch; corporate/empty office; cabin/forest; hospital; urban decay.