Habitual Domain (HD) theory by Taiwanese scholar P.L. Yu (游伯龍, 1977) — integrates four domains (potential/actual/reachable/activated), eight general hypotheses, seven-layer decision structure, and nine HD-expansion tools to analyze decision blind spots, break cognitive inertia, and support cross-domain integration.
SkillScore96Maintained
Automatic
◆Tutoring & Education pack
Last verified 8/28/2026
What it changes
Passed 23 of 24 test cases with the skill, and 15 of 24 without it.
Without skill63%
With skill96%
Checks it passed that the model alone missed
Explains that Actual Domain is far smaller than Potential Domain.
Identifies Hypothesis 4 (迴避 / Avoidance) as the governing hypothesis.
Identifies Hypothesis 8 (聯結 / Association) as the dominant hypothesis.
and 6 more in the full report
9 fixed14 passed either way0 still failing1 broke
Pass-rate lift
+33 pp
Tokens
+99%
Agent turns
0%
Response time
-8%
Model gemini-3.6-flashMeasured 8/28/2026v123 of 24 cases passed with skill
Tokens, turns and time describe resource use, not a dollar price.
See it in action
One of 9 test cases the skill fixed. Same model, same prompt, with and without the skill.
Identifies Hypothesis 7 (固化 / Habit Formation) as the primary dominant hypothesis.
Missed
Passed
case-10 · gemini-3.6-flash · 8/28/2026 · answers are capped and redacted
What's inside
The instructions your model reads when the skill loads.
SKILL.md253 lines5 files
習慣領域理論(Habitual Domain Theory)
定位
Habitual Domain(HD) 是台灣管理學界罕見走上國際的原生理論。游伯龍教授(1940–,美國 Kansas 大學講座教授、陽交大終身講座教授)1977 年起在 Human Systems Management、Journal of Optimization Theory and Applications 等期刊系統化提出。