Apply systems thinking — causal loop diagrams, stock-and-flow models, system archetypes, and leverage-point analysis — to organizational, economic, or social problems where feedback loops, delays, or emergent behavior drive recurring failure across multiple interacting actors.
NewMaintained
Automatic
◆Product Management pack
Last verified 8/28/2026
What it changes
Passed 11 of 22 test cases with the skill, and 11 of 22 without it.
Without skill50%
With skill50%
Checks it passed that the model alone missed
Formats the response with a level-1 heading starting with "# Systems Analysis:".
Recommends workload redistribution as a higher leverage intervention than overtime pay.
Identifies the balancing feedback loop where adding engineers increases communication overhead.
and 2 more in the full report
5 fixed11 passed either way2 still failing4 broke
Pass-rate lift
0 pp
Tokens
-5%
Agent turns
0%
Response time
-22%
Model gemini-3.6-flashMeasured 8/28/2026v116 of 22 cases passed with skill
Tokens, turns and time describe resource use, not a dollar price.
See it in action
One of 5 test cases the skill fixed. Same model, same prompt, with and without the skill.
1 of 5
Prompt
Our customer support team is facing high turnover. Management tried paying overtime to clear ticket backlogs, but turnover actually worsened a few months later. I need a holistic systems breakdown of this issue. Please structure your analysis into sections for System Boundary (defining what is in scope vs out of scope), Key Variables, Feedback Loops (distinguishing amplifying reinforcing loops from stabilizing balancing loops), Delays between causes and effects, Leverage Points for high-impact interventions, and Unintended Consequences Risk.
What was checked, without and with the skill
Checked
Without skill
With skill
Formats the response with a level-1 heading starting with "# Systems Analysis:".
Missed
Passed
Identifies the reinforcing feedback loop where paying overtime increases burnout, driving higher turnover.
Passed
Passed
Recommends workload redistribution as a higher leverage intervention than overtime pay.
Missed
Passed
case-01 · gemini-3.6-flash · 8/28/2026 · answers are capped and redacted
What's inside
The instructions your model reads when the skill loads.
SKILL.md82 lines2 files
Systems Thinking
Framework
IRON LAW: First-Order Fixes in Complex Systems Produce Second-Order
Backlash Within 2 Cycles — Map the Feedback Loop BEFORE Intervening
Agents default to "fix the symptom directly" (e.g., high turnover → raise
salaries). In systems with feedback loops, the direct fix triggers a
compensating response that makes the original problem worse OR creates
a new one (raise salaries → budget squeeze → cut training → worse
onboarding → higher turnover). Before recommending any intervention,
draw the causal loop diagram and identify at least one reinforcing and
one balancing loop. If you can't find any, the problem may not be a
systems problem — don't force the framework.
Analysis Steps
Key concepts assumed known: feedback loops (reinforcing/balancing), emergence,
delays, leverage points, stocks and flows. For system archetypes (Fixes That
Fail, Shifting the Burden, Limits to Growth, etc.) see
references/system-archetypes.md.
Define the system boundary: What's in, what's out?
Map key variables: What are the important stocks (quantities that accumulate)?
Identify feedback loops: Which loops are reinforcing? Which are balancing?
Find delays: Where is cause separated from effect in time?
Locate leverage points: Where would small interventions produce the biggest shift?
Check for unintended consequences: What might this intervention break elsewhere in the system?
Output Format
# Systems Analysis: {Problem}
## System Boundary
- In scope: ...
- Out of scope: ...
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