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Review a game for player impact, ethics, transformation, inclusion, monetization pressure, community risk, dark patterns, and hidden design agendas. Use before shipping manipulative loops, social systems, ads, monetization, retention mechanics, UGC, or player-generated communities.
Passed 19 of 22 test cases with the skill, and 6 of 22 without it.
and 24 more in the full report
15 fixed4 passed either way1 still failing2 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 15 test cases the skill fixed. Same model, same prompt, with and without the skill.
We are preparing to launch a free-to-play mobile RPG with daily login streaks, gacha mechanics, and timed events. Please perform an ethics and safety evaluation for our title before soft launch. I need a report covering the intended player takeaway, a breakdown of positive and negative player impacts, an analysis of engagement and monetization pressure points, concrete mitigation options for risks, and a final launch gate assessment of blocking issues.
| Checked | Without skill | With skill |
|---|---|---|
| The evaluation includes a section named Purpose Statement. | Missed | Passed |
| The impact analysis includes neutral player effects alongside beneficial and risky effects. | Missed | Passed |
| The assessment identifies unresolved blockers that require explicit owner approval prior to release. | Missed | Passed |
The instructions your model reads when the skill loads.
Use this skill to evaluate what a game teaches, rewards, pressures, or normalizes. The goal is not to remove all friction or intensity; it is to make deliberate choices about player impact.
Primary source: The Art of Game Design: A Book of Lenses, Third Edition by Jesse Schell, especially chapters 33-35 on transformation, responsibility, and purpose. The workflow is transformed and paraphrased.
Supporting sources include accessibility guidance and community safety practice where relevant.
Purpose Statement: what the game should leave players with.Impact Map: beneficial, neutral, and risky effects.Pressure Review: retention, monetization, social, scarcity, and notification mechanics.Risk Controls: product changes, limits, disclosures, parental or accessibility options, moderation, and telemetry.Ship Gate: unresolved issues that should block release or require explicit owner approval.Before producing a responsibility review, read:
references/core/guide.mdworkflows/responsibility-audit.mdtest cases passed, vs 6 / 22 without
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