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Read back a previously-saved JSON snapshot from `profiler-save-data` and return its raw text.
Passed 22 of 22 test cases with the skill, and 7 of 22 without it.
and 12 more in the full report
15 fixed7 passed either way0 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 15 test cases the skill fixed. Same model, same prompt, with and without the skill.
Write the terminal command to run profiler-load-data passing 'Data/dump.json' in an inline JSON payload.
| Checked | Without skill | With skill |
|---|---|---|
| Includes unity-mcp-cli run-tool profiler-load-data in the command | Missed | Passed |
The instructions your model reads when the skill loads.
Reads filePath as UTF-8 text and returns the file body unchanged. Caller is responsible for parsing.
filePath (required) — path written by profiler-save-data.[Error] when filePath is empty, the file does not exist, exceeds the 10 MB size cap, or the read fails.Uses System.IO.File.ReadAllText (BCL) — no external Unity package is required. Files larger than 10 MB are rejected up-front to avoid OOM on a stray call.
unity-mcp-cli run-tool profiler-load-data --input '{
"filePath": "string_value"
}'
For complex input (multi-line strings, code), save the JSON to a file and use:
unity-mcp-cli run-tool profiler-load-data --input-file args.jsonOr pipe via stdin (recommended):
unity-mcp-cli run-tool profiler-load-data --input-file - <<'EOF' {"param": "value"} EOF
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
test cases passed, vs 7 / 22 without
Published skills whose descriptions closely match this one, with their headline benchmark lift.
More skills from the same source and nearby in the registry, with their headline benchmark lift.