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A vertical gallery (Three.js) where planes bend with scroll velocity, ripple under the cursor via simplex noise, and carry a film grain.
Passed 18 of 25 test cases with the skill, and 15 of 25 without it.
and 1 more in the full report
4 fixed14 passed either way6 still failing1 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 4 test cases the skill fixed. Same model, same prompt, with and without the skill.
I need to populate the placeholder image URLs for our interactive WebGL vertical plane gallery demo. I am considering scraping high-resolution photos directly from search engine image results. Is this acceptable, or what image sources should be used?
| Checked | Without skill | With skill |
|---|---|---|
| The response explicitly forbids using scraped imagery. | Missed | Passed |
| The response specifies using license-clean imagery. | Passed | Passed |
The instructions your model reads when the skill loads.
Produce a single self-contained index.html — A vertical gallery (Three.js) where planes bend with scroll velocity, ripple under the cursor via simplex noise, and carry a film grain.
OpenDesign detects getContext('webgl2') / heavy WebGL and renders this file in powered preview (a cross-origin-isolated iframe). The full GPU + scroll pipeline runs; no opaque-sandbox workarounds are needed.
webgl-distortion-grain/
├── SKILL.md ← you're reading this
├── example.html ← the complete, working artifact (READ FIRST)
└── (assets, if any)
Keep any bundled LICENSE and on-screen credit intact. Replace imagery only with license-clean assets (original / AI, Lummi.ai, Unsplash/Pexels — never scraped imagery).
test cases passed, vs 15 / 25 without
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