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Get Started Free →Unified team skill for motion design. Animation token systems, scroll choreography, GPU-accelerated transforms, reduced-motion fallback. Uses team-worker agent architecture. Triggers on "team motion design", "animation system".
.claude/skills/team-motion-design/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-21 | ✗→✓ | ▲ Improved | — | — |
| case-16 | ✗→✓ | ▲ Improved | — | — |
| case-08 | ✗→✓ | ▲ Improved | — | — |
| case-24 | ✗→✓ | ▲ Improved | — | — |
| case-19 | ✗→✓ | ▲ Improved | — | — |
Systematic motion design pipeline: research -> choreography -> animation -> performance testing. Built on team-worker agent architecture -- all worker roles share a single agent definition with role-specific Phase 2-4 loaded from roles/<role>/role.md.
Skill(skill="team-motion-design", args="task description")
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SKILL.md (this file) = Router
|
+--------------+--------------+
| |
no --role flag --role <name>
| |
Coordinator Worker
roles/coordinator/role.md roles/<name>/role.md
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+-- analyze -> dispatch -> spawn workers -> STOP
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+-------+-------+-------+-------+
v v v v
[team-worker agents, each loads roles/<role>/role.md]
motion-researcher choreographer animator motion-tester| Role | Path | Prefix | Inner Loop | |------|------|--------|------------| | coordinator | roles/coordinator/role.md | -- | -- | | motion-researcher | roles/motion-researcher/role.md | MRESEARCH- | false | | choreographer | [roles/choreographer/role.md](roles/choreographer/role.md) | CHOREO- | false | | animator | roles/animator/role.md | ANIM- | true | | motion-tester | [roles/motion-tester/role.md](roles/motion-tester/role.md) | MTEST- | false |
Parse $ARGUMENTS:
--role <name> -> Read roles/<name>/role.md, execute Phase 2-4--role -> @roles/coordinator/role.md, execute entry routerMD.workflow/.team/MD-<slug>-<date>/ccw cli --mode analysis (read-only), ccw cli --mode write (modifications)mcp__ccw-tools__team_msg(session_id=<session-id>, ...)Coordinator spawns workers using this template:
Agent({
subagent_type: "team-worker",
description: "Spawn <role> worker for <task-id>",
team_name: "motion-design",
name: "<role>",
run_in_background: true,
prompt: `## Role Assignment
role: <role>
role_spec: <skill_root>/roles/<role>/role.md
session: <session-folder>
session_id: <session-id>
team_name: motion-design
requirement: <task-description>
inner_loop: <true|false>
## Progress Milestones
session_id: <session-id>
Report progress via team_msg at natural phase boundaries (context loaded -> core work done -> verification).
Report blockers immediately via team_msg type="blocker".
Report completion via team_msg type="task_complete" after final SendMessage.
Read role_spec file (@<skill_root>/roles/<role>/role.md) to load Phase 2-4 domain instructions.
Execute built-in Phase 1 (task discovery) -> role Phase 2-4 -> built-in Phase 5 (report).`
})| Command | Action | |---------|--------| | check / status | View execution status graph | | resume / continue | Advance to next step |
.workflow/.team/MD-<slug>-<date>/
+-- .msg/
| +-- messages.jsonl # Team message bus
| +-- meta.json # Pipeline config + GC state
+-- research/ # Motion researcher output
| +-- perf-traces/ # Chrome DevTools performance traces
| +-- animation-inventory.json
| +-- performance-baseline.json
| +-- easing-catalog.json
+-- choreography/ # Choreographer output
| +-- motion-tokens.json
| +-- sequences/ # Scroll choreography sequences
+-- animations/ # Animator output
| +-- keyframes/ # CSS @keyframes files
| +-- orchestrators/ # JS animation orchestrators
+-- testing/ # Motion tester output
| +-- traces/ # Performance trace data
| +-- reports/ # Performance reports
+-- wisdom/ # Cross-task knowledge| Scenario | Resolution | |----------|------------| | Unknown command | Error with available command list | | Role not found | Error with role registry | | Session corruption | Attempt recovery, fallback to manual | | Fast-advance conflict | Coordinator reconciles on next callback | | Completion action fails | Default to Keep Active | | GC loop stuck > 2 rounds | Escalate to user: accept / retry / terminate |
| Case | Status | Duration (ms) | Turns | Tokens | Tool calls | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Without | With | Δ | Without | With | Δ | Without | With | Δ | Without | With | Δ | ||
case-21 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-13 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-16 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-08 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-09 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-03 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-24 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-06 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-19 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-14 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-11 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-22 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-07 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-12 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-18 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-23 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-10 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-04 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-05 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-02 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-01 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-15 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-20 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-17 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
DecimalAI ran this skill against gemini-3.6-flash twice over the same eval suite — once with the skill loaded and once without — and compared the two runs case by case. 24 cases were attempted, and 21 counted toward the lift figure. The other 3 produced results that are not comparable between the two arms, so they are excluded from the headline rather than averaged into it. The headline lift of +58 percentage points is the difference between those two pass rates over the 21 comparable cases.
The per-case answers from this run were removed by the retention sweep, so the case table below shows the verdicts without the text either arm produced. The counts above were recorded at the time and are unaffected. Answers are now kept for 180 days.
Other measured skills in the registry, with their headline benchmark lift.