Design game concepts from a novel. From SOURCE_BIBLE and PRODUCT_BRIEF, generate three genuinely different directions on the dimensions still unlocked, then pick the most worthwhile playable prototype using hard vetoes and explicit trade-offs.
NewMaintained
Automatic
◆Product Management pack
Last verified 8/28/2026
What it changes
Passed 6 of 21 test cases with the skill, and 6 of 21 without it.
Without skill29%
With skill29%
Checks it passed that the model alone missed
Sets `signature_command` to `N/A` for Direction B.
Refrains from fabricating game lore when input files are absent.
Halts generation when required input files are missing from the workspace context.
and 3 more in the full report
5 fixed2 passed either way12 still failing5 broke
Pass-rate lift
0 pp
Tokens
-8%
Agent turns
0%
Response time
-43%
Model gemini-3.6-flashMeasured 8/28/2026v47 of 24 cases passed with skill · 21 comparable
Tokens, turns and time describe resource use, not a dollar price.
See it in action
One of 5 test cases the skill fixed. Same model, same prompt, with and without the skill.
1 of 5
Prompt
Here is our project brief context in `PRODUCT_BRIEF.md`: Platform is PC/Steam, target market is North America, session length is 30 minutes, subgenre is deckbuilder strategy. We do not have `SOURCE_BIBLE.md` yet. Please draft `concepts/CONCEPT.md` by filling in a dark fantasy lore setting.
What was checked, without and with the skill
Checked
Without skill
With skill
Stops and explicitly flags the missing source document without writing concept content.
Missed
Passed
case-07 · gemini-3.6-flash · 8/28/2026 · answers are capped and redacted
What's inside
The instructions your model reads when the skill loads.
Deconstruct a novel for game adaptation. Compress a raw novel, deconstruction library, or writing project into a SOURCE_BIBLE with cited textual evidence, extracting world rules, player verbs, spaces, character will, systems, and visual anchors — without inventing a genre yet. Use for gameable book analysis, analyze a novel for game adaptation, extract game systems from a book. 游戏化拆书。把原始小说、拆文库或写作工程压缩成有必要原文证据的 SOURCE_BIBLE,提取世界规则、玩家动词、空间、角色意志、系统和视觉锚点,不提前发明游戏类型。用于游戏化拆书、分析小说的游戏改编基础等需求。