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Get Started Free →Plans, creates, and optimizes marketing campaigns for mobile applications, including App Store Optimization (ASO), user acquisition channels, social media, email marketing, push notification campaigns, TestFlight beta marketing, and analytics. Use when developing go-to-market strategies, campaign messaging, App Store copy, performance measurement, or managing execution across digital channels for a mobile product.
| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-01 | ✗→✓ | ▲ Improved | 82% | 0% |
| case-05 | ✗→✓ | ▲ Improved | 128% | 0% |
| case-11 | ✗→✓ | ▲ Improved | 96% | 0% |
| case-16 | ✗→✓ | ▲ Improved | 122% | 0% |
| case-18 | ✗→✓ | ▲ Improved | 157% | 0% |
This skill helps plan campaigns, develop messaging, manage execution across channels, and measure results — with a primary focus on mobile app marketing.
| Term | Definition | | ------------------------- | ------------------------------------------------------------------------------ | | Campaign | Coordinated marketing activities with unified messaging around a specific goal | | ASO | App Store Optimisation — improving discoverability in app stores | | UA (User Acquisition) | Paid and organic strategies to attract new app installs | | CPI | Cost Per Install — total spend divided by new installs | | LTV | Lifetime Value — total revenue expected from a user over their lifetime | | CAC | Customer Acquisition Cost — total marketing spend / new customers | | D1/D7/D30 Retention | % of users who return on day 1, 7, or 30 after install | | Conversion | A desired action: install, registration, trial start, purchase | | CTR | Click-Through Rate — % of impressions resulting in clicks | | ROAS | Return On Ad Spend — revenue generated per dollar of ad spend |
Every campaign begins with a single business goal:
ASO is the highest-ROI mobile marketing activity. It is free, sustainable, and compounding.
Title and Subtitle:
Description Structure: The first three lines appear before "Read more". ~80% of users never scroll further.
Line 1: [Primary value proposition — what problem you solve]
Line 2: [Key differentiator — what makes you different]
Line 3: [Social proof or call to action]
[Rest: Feature bullets, awards, detailed description]Screenshot Strategy: Screenshots are the #1 conversion driver on the App Store.
Screenshot 1: Primary benefit headline + key UI
Screenshot 2: Core feature in action
Screenshot 3: Social proof (ratings, user quote, media mention)
Screenshot 4–6: Secondary features or use casesApp Preview Video:
Keyword Research Tools: AppFollow, Sensor Tower, data.ai, AppFigures, MobileAction
Strategic targeting: High volume + low competition + relevant to core user job
Review Management:
Product Hunt Launch:
Press and Media:
ASO: The best long-term UA channel. Zero CPI. Compounds over time.
Content Marketing:
Community:
Referral Programme:
Influencer / Creator Partnerships:
| Channel | Best For | Watch Out For | | ------------------------- | ---------------------------------------- | --------------------------------------------- | | Apple Search Ads | High-intent users already searching | Expensive; requires keyword expertise | | Meta (Facebook/Instagram) | Broad audiences, retargeting, lookalikes | Creative fatigue; refresh ads every 2–3 weeks | | TikTok | Age 18–34, high viral potential | Content production burden; trends move fast | | Google UAC | Cross-platform, automated optimisation | Limited transparency and control |
| Metric | Target | | ------------- | ------ | | CPI | $1–$5 | | D1 Retention | 25–35% | | D7 Retention | 10–15% | | D30 Retention | 5–10% | | LTV:CAC | > 3:1 |
Beta testing is a marketing activity, not just QA.
Principles:
Push Campaign Types:
| Type | Trigger | Goal | | -------------------- | ------------------------ | ----------------------- | | Onboarding push | Day 1, 3, 7 post-install | Drive first key action | | Re-engagement | User inactive 7+ days | Return to app | | Feature announcement | New feature shipped | Drive adoption | | Transactional | User-initiated action | Confirm, update, notify | | Win-back | User inactive 30+ days | Recover churned user |
Copy Formula:
[Value First]: [Specific Benefit]
→ "Your weekly report is ready."
→ "3 tasks due today — you've got this."
→ "New feature: Now offline on iPhone."Never:
→ "We miss you! 🥺 Come back!"
→ "Important notification!"
→ "Check out our new update!"Onboarding sequence (Days 1, 3, 7, 14):
Re-engagement email:
Trial-to-paid email:
| Metric | Definition | Target | | ---------------------------- | ---------------------------------- | ----------------------------- | | Installs | New app installs per period | Track week-over-week growth | | CPI | Spend / Installs | < $5 (utility), < $2 (gaming) | | D1 Retention | % returning day after install | > 30% | | D7 Retention | % returning 7 days after install | > 12% | | D30 Retention | % returning 30 days after install | > 6% | | Trial Conversion | % of trials converting to paid | > 15% | | MRR | Monthly Recurring Revenue | Track absolute + growth % | | LTV | Avg revenue per user over lifetime | > 3× CAC | | ROAS | Revenue / Ad Spend | > 3× (minimum break-even) | | ASO Impression → Install | Conversion on App Store listing | > 5% (search) |
Every marketing link must have:
utm_source, utm_medium, utm_campaignEvery campaign message should pass this test:
| Channel | Tone | Example | | --------------------- | ------------------------------------ | --------------------------------------------------- | | App Store description | Clear, benefit-focused, professional | "Manage all your tasks in one place." | | Push notification | Direct, immediate, value-first | "Your report is ready." | | Social media | Conversational, human, relatable | "We just shipped something you've been asking for." | | Email | Personal, detailed, informative | Use first name, specific recommendations | | Paid ads | Hook-first, problem-aware | Lead with the pain point, not the feature |
| Situation | Recommended Channel | | ---------------------------------------- | ----------------------------------- | | High urgency + existing audience | Email, push notification | | Long sales cycle + professional audience | LinkedIn, content marketing | | Quick feedback needed | Paid social A/B test | | Build thought leadership | Blog, podcast, webinar | | Direct user outreach | Email sequences, in-app messaging | | App discoverability | ASO (always), Apple Search Ads | | Community-driven growth | Reddit, Discord, referral programme |
| Problem | Solution | | ------------------------------- | ------------------------------------------------------------------ | | High CPI, low retention | The UA is fine; onboarding is broken. Fix day-1 experience first. | | Low App Store conversion | Update screenshots. Test new headline. Add social proof. | | Push opt-out rate rising | Reduce frequency. Improve targeting. Lead with value, not urgency. | | Can't isolate campaign impact | Use UTM parameters + dedicated landing pages + attribution SDK | | Budget wasted on wrong channels | Run paid tests on multiple channels before committing budget | | Seasonal drop in downloads | Plan content calendar around app category seasonality |
Other measured skills in the registry, with their headline benchmark lift.