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Get Started Free →arjun988/body-horror-style
Body horror art direction for Blender focusing on flesh wrongness, mutation, fusion, and visceral material storytelling.
Passed 18 of 23 test cases with the skill, and 9 of 23 without it.
and 9 more in the full report
11 fixed7 passed either way3 still failing2 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 11 test cases the skill fixed. Same model, same prompt, with and without the skill.
Could you generate a style guide for our horror game's monster design team? We want rules on how to portray unsettling organic transformations and synthetic blendings while maintaining emotional resonance with the viewer.
| Checked | Without skill | With skill |
|---|---|---|
| The response includes instructions for coordinating visual designs with 3D creature sculptors. | Missed | Passed |
| The response instructs designers to maintain recognizable human features to evoke empathy. | Passed | Passed |
The instructions your model reads when the skill loads.
Flesh as wrong material. Fusion. Mutation. Uncomfortable sympathy.
test cases passed, vs 9 / 23 without
More skills from the same source and nearby in the registry, with their headline benchmark lift.