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Get Started Free →Unified team skill for interactive component crafting. Vanilla JS + CSS interactive components with zero dependencies. Research -> interaction design -> build -> a11y test. Uses team-worker agent architecture with roles/ for domain logic. Coordinator orchestrates pipeline with GC loops and sync points. Triggers on "team interactive craft", "interactive component".
| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-08 | ✗→✓ | ▲ Improved | 435% | 0% |
| case-09 | ✗→✓ | ▲ Improved | 15% | 0% |
| case-10 | ✗→✓ | ▲ Improved | 67% | 0% |
| case-11 | ✗→✓ | ▲ Improved | 76% | 0% |
| case-12 | ✗→✓ | ▲ Improved | 153% | 0% |
Systematic interactive component pipeline: research -> interaction design -> build -> a11y test. Built on team-worker agent architecture -- all worker roles share a single agent definition with role-specific Phase 2-4 loaded from roles/<role>/role.md.
Skill(skill="team-interactive-craft", args="task description")
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SKILL.md (this file) = Router
|
+--------------+--------------+
| |
no --role flag --role <name>
| |
Coordinator Worker
roles/coordinator/role.md roles/<name>/role.md
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+-- analyze -> dispatch -> spawn workers -> STOP
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+-------+-------+-------+-------+
v v v v
[team-worker agents, each loads roles/<role>/role.md]
researcher interaction-designer builder a11y-tester| Role | Path | Prefix | Inner Loop | |------|------|--------|------------| | coordinator | roles/coordinator/role.md | -- | -- | | researcher | roles/researcher/role.md | RESEARCH- | false | | interaction-designer | [roles/interaction-designer/role.md](roles/interaction-designer/role.md) | INTERACT- | false | | builder | roles/builder/role.md | BUILD- | true | | a11y-tester | [roles/a11y-tester/role.md](roles/a11y-tester/role.md) | A11Y- | false |
Parse $ARGUMENTS:
--role <name> -> Read roles/<name>/role.md, execute Phase 2-4--role -> roles/coordinator/role.md, execute entry routerCoordinator is a PURE ORCHESTRATOR. It coordinates, it does NOT do.
Before calling ANY tool, apply this check:
| Tool Call | Verdict | Reason | |-----------|---------|--------| | spawn_agent, wait_agent, close_agent, send_message, followup_task | ALLOWED | Orchestration | | list_agents | ALLOWED | Agent health check | | request_user_input | ALLOWED | User interaction | | mcp__ccw-tools__team_msg | ALLOWED | Message bus | | Read/Write on .workflow/.team/ files | ALLOWED | Session state | | Read on roles/, commands/, specs/ | ALLOWED | Loading own instructions | | Read/Grep/Glob on project source code | BLOCKED | Delegate to worker | | Edit on any file outside .workflow/ | BLOCKED | Delegate to worker | | Bash("ccw cli ...") | BLOCKED | Only workers call CLI | | Bash running build/test/lint commands | BLOCKED | Delegate to worker |
If a tool call is BLOCKED: STOP. Create a task, spawn a worker.
No exceptions for "simple" tasks. Even a single-file read-and-report MUST go through spawn_agent.
IC.workflow/.team/IC-<date>-<slug>/ccw cli --mode analysis (read-only), ccw cli --mode write (modifications)mcp__ccw-tools__team_msg(session_id=<session-id>, ...)Coordinator spawns workers using this template:
spawn_agent({
agent_type: "team_worker",
task_name: "<task-id>",
fork_turns: "none",
message: `## Role Assignment
role: <role>
role_spec: <skill_root>/roles/<role>/role.md
session: <session-folder>
session_id: <session-id>
requirement: <task-description>
inner_loop: <true|false>
Read role_spec file (<skill_root>/roles/<role>/role.md) to load Phase 2-4 domain instructions.
## Task Context
task_id: <task-id>
title: <task-title>
description: <task-description>
pipeline_phase: <pipeline-phase>
## Upstream Context
<prev_context>`
})After spawning, use wait_agent({ timeout_ms: 1800000 }) to collect results. If result.timed_out, send STATUS_CHECK via followup_task (wait 3 min), then FINALIZE with interrupt (wait 3 min), then mark timed_out and close agents. Use close_agent({ target }) each worker.
Interactive craft is a technical pipeline where research informs interaction design, which guides implementation. Builder needs creative problem-solving for vanilla JS constraints, a11y-tester needs thorough analysis.
| Role | reasoning_effort | Rationale | |------|-------------------|-----------| | researcher | high | Deep analysis of existing interactive patterns and browser APIs | | interaction-designer | high | Creative state machine and event flow design | | builder | high | Complex vanilla JS implementation with GPU animation and touch handling | | a11y-tester | high | Thorough accessibility audit must catch all keyboard/screen reader issues |
Researcher findings must reach interaction-designer via coordinator's upstream context:
// After RESEARCH-001 completes, coordinator sends findings to interaction-designer
spawn_agent({
agent_type: "team_worker",
task_name: "INTERACT-001",
fork_turns: "none",
message: `## Upstream Context
Research findings: <session>/research/interaction-inventory.json
Browser API audit: <session>/research/browser-api-audit.json
Pattern reference: <session>/research/pattern-reference.json`
})| Command | Action | |---------|--------| | check / status | View execution status graph | | resume / continue | Advance to next step |
.workflow/.team/IC-<date>-<slug>/
+-- .msg/
| +-- messages.jsonl # Team message bus
| +-- meta.json # Pipeline config + GC state
+-- research/ # Researcher output
| +-- interaction-inventory.json
| +-- browser-api-audit.json
| +-- pattern-reference.json
+-- interaction/ # Interaction designer output
| +-- blueprints/
| +-- {component-name}.md
+-- build/ # Builder output
| +-- components/
| +-- {name}.js
| +-- {name}.css
+-- a11y/ # A11y tester output
| +-- a11y-audit-{NNN}.md
+-- wisdom/ # Cross-task knowledge| Intent | API | Example | |--------|-----|---------| | Queue supplementary info (don't interrupt) | send_message | Send research findings to running interaction-designer | | Assign build from reviewed blueprints | followup_task | Assign BUILD task after blueprint review | | Check running agents | list_agents | Verify agent health during resume |
Use list_agents({}) in handleResume and handleComplete:
// Reconcile session state with actual running agents
const running = list_agents({})
// Compare with tasks.json active_agents
// Reset orphaned tasks (in_progress but agent gone) to pendingWorkers are spawned with task_name: "<task-id>" enabling direct addressing:
send_message({ target: "INTERACT-001", message: "..." }) -- send research findings to interaction-designerfollowup_task({ target: "BUILD-001", message: "..." }) -- assign implementation from interaction blueprintclose_agent({ target: "A11Y-001" }) -- cleanup after a11y audit| Scenario | Resolution | |----------|------------| | Unknown command | Error with available command list | | Role not found | Error with role registry | | Session corruption | Attempt recovery, fallback to manual | | Fast-advance conflict | Coordinator reconciles on next callback | | Completion action fails | Default to Keep Active | | GC loop stuck > 2 rounds | Escalate to user: accept / retry / terminate |
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