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Plan customer discovery interviews with the right goal, segment, constraints, and method.
Passed 19 of 22 test cases with the skill, and 15 of 22 without it.
and 6 more in the full report
5 fixed14 passed either way2 still failing1 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 5 test cases the skill fixed. Same model, same prompt, with and without the skill.
We have a clickable Figma prototype for our mobile banking app's new loan application flow. We want to run a 15-minute session where users try to complete a loan application while thinking out loud so we can see if they get confused by the step-by-step navigation. Please generate a user research intake script for this usability session.
| Checked | Without skill | With skill |
|---|---|---|
| Identifies that prototype usability testing differs from customer problem discovery interviews. | Missed | Passed |
| Refrains from running the discovery interview prep question-by-question intake flow. | Passed | Passed |
The instructions your model reads when the skill loads.
Guide product managers through preparing for customer discovery interviews by asking adaptive questions about research goals, customer segments, constraints, and methodologies. Use this to design effective interview plans, craft targeted questions, avoid common biases, and maximize learning from limited customer access—ensuring discovery interviews yield actionable insights rather than confirmation bias or surface-level feedback.
This is not a script generator—it's a strategic prep process that outputs a tailored interview plan with methodology, question framework, and success criteria.
An interactive process that:
test cases passed, vs 15 / 22 without
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