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Get Started Free →Use when creating or improving persuasive copy, launch offers, fundraising appeals, onboarding prompts, sales pages, calls to action, or behavior-change messages where the goal is effective persuasion without deception, coercion, fake proof, fake scarcity, or overstated authority.
.claude/skills/hashgraph-online-ethical-persuasion-design/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-03 | ✗→✓ | ▲ Improved | -26% | 0% |
| case-14 | ✗→✓ | ▲ Improved | -20% | 0% |
| case-18 | ✗→✓ | ▲ Improved | -11% | 0% |
| case-19 | ✗→✓ | ▲ Improved | -20% | 0% |
| case-02 | ✓→✗ | ▼ Worse | -4% | 0% |
Design persuasive requests by matching a real user benefit with truthful cues that help the audience decide. Use Influence principles as evidence-routing tools, not as shortcuts to bypass judgment.
guidelines.md to choose the smallest useful reference set.references/persuasion/knowledge.md for concepts and references/persuasion/rules.md for operating rules.workflows/design-persuasive-request.md for repeatable tasks.| File | Purpose | | --- | --- | | references/persuasion/knowledge.md | Core concepts and source-grounded definitions | | references/persuasion/rules.md | Rules, boundaries, and practical guidelines | | references/persuasion/examples.md | Bad/better examples for applied situations | | references/persuasion/smells.md | Red flags and anti-patterns to detect | | references/persuasion/checklist.md | Fast review checklist | | workflows/design-persuasive-request.md | Create persuasive messaging that is useful, credible, and agency-preserving. |
Use the prompts in evals/evals.json as smoke tests. A good result identifies the relevant Influence principle, preserves user agency, and avoids fabricated evidence or coercive pressure.
Other measured skills in the registry, with their headline benchmark lift.