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Refresh the Unity AssetDatabase. Use after files were added or updated outside of the Unity API, or to force script recompilation when a '.cs' file changed. Returns a processing/success response and waits for compilation when triggered.
Passed 16 of 19 test cases with the skill, and 9 of 19 without it.
and 6 more in the full report
8 fixed10 passed either way4 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 8 test cases the skill fixed. Same model, same prompt, with and without the skill.
What parameter is required when triggering asset database refresh in processing mode so that follow-up completion notifications can be delivered once Unity finishes script compilation?
| Checked | Without skill | With skill |
|---|---|---|
| Identifies requestId as the required input parameter. | Missed | Passed |
The instructions your model reads when the skill loads.
Refreshes the AssetDatabase. Use it if any file was added or updated in the project outside of Unity API. Use it if need to force scripts recompilation when '.cs' file changed.
options — ImportAssetOptions flag (default ForceSynchronousImport).requestId — required for processing-mode responses; the tool returns Processing immediately and delivers a follow-up completion when compilation finishes.Runs AssetDatabase.Refresh(options). If EditorApplication.isCompiling is true after the refresh, schedules a post-compilation notification and returns a Processing response. If compilation already failed (EditorUtility.scriptCompilationFailed), returns Success with the compilation error details. Otherwise returns a plain Success.
unity-mcp-cli run-tool assets-refresh --input '{
"options": "string_value"
}'
For complex input (multi-line strings, code), save the JSON to a file and use:
unity-mcp-cli run-tool assets-refresh --input-file args.jsonOr pipe via stdin (recommended):
unity-mcp-cli run-tool assets-refresh --input-file - <<'EOF' {"param": "value"} EOF
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
test cases passed, vs 9 / 19 without
More skills from the same source and nearby in the registry, with their headline benchmark lift.