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Get Started Free →ivanmurzak/editor-application-set-state
Start / stop / pause the Unity Editor 'playmode'. Use 'editor-application-get-state' to inspect the current state first. Throws if the project currently has compilation errors.
Passed 18 of 20 test cases with the skill, and 13 of 20 without it.
and 5 more in the full report
6 fixed14 passed either way2 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 6 test cases the skill fixed. Same model, same prompt, with and without the skill.
Formulate the exact CLI command to start playmode in Unity Editor using the unity-mcp-cli tool with inline JSON argument.
| Checked | Without skill | With skill |
|---|---|---|
| The command specifies unity-mcp-cli run-tool editor-application-set-state. | Missed | Passed |
| The JSON payload sets "isPlaying": true. | Missed | Passed |
The instructions your model reads when the skill loads.
Control the Unity Editor application state. You can start, stop, or pause the 'playmode'. Use 'editor-application-get-state' tool to get the current state first.
isPlaying (default false) — sets EditorApplication.isPlaying.isPaused (default false) — sets EditorApplication.isPaused.Refuses any state change while EditorUtility.scriptCompilationFailed is true — instead throws with the compilation error details so the caller can fix them first. On success returns the post-change EditorStatsData snapshot.
unity-mcp-cli run-tool editor-application-set-state --input '{
"isPlaying": false,
"isPaused": false
}'
For complex input (multi-line strings, code), save the JSON to a file and use:
unity-mcp-cli run-tool editor-application-set-state --input-file args.jsonOr pipe via stdin (recommended):
unity-mcp-cli run-tool editor-application-set-state --input-file - <<'EOF' {"param": "value"} EOF
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
test cases passed, vs 13 / 20 without
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